QAbstractSocket: remove unused 'connectTimeElapsed' member
Change-Id: If73198fb034b6a52b5081379a2bc69052d307454 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com> Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
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@ -561,7 +561,6 @@ QAbstractSocketPrivate::QAbstractSocketPrivate()
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isBuffered(false),
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connectTimer(0),
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disconnectTimer(0),
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connectTimeElapsed(0),
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hostLookupId(-1),
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socketType(QAbstractSocket::UnknownSocketType),
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state(QAbstractSocket::UnconnectedState),
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@ -970,8 +969,6 @@ void QAbstractSocketPrivate::startConnectingByName(const QString &host)
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state = QAbstractSocket::ConnectingState;
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emit q->stateChanged(state);
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connectTimeElapsed = 0;
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if (cachedSocketDescriptor != -1 || initSocketLayer(QAbstractSocket::UnknownNetworkLayerProtocol)) {
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if (socketEngine->connectToHostByName(host, port) ||
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socketEngine->state() == QAbstractSocket::ConnectingState) {
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@ -1054,9 +1051,6 @@ void QAbstractSocketPrivate::_q_startConnecting(const QHostInfo &hostInfo)
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// Report the successful host lookup
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emit q->hostFound();
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// Reset the total time spent connecting.
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connectTimeElapsed = 0;
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// The addresses returned by the lookup will be tested one after
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// another by _q_connectToNextAddress().
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_q_connectToNextAddress();
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@ -148,7 +148,6 @@ public:
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QTimer *connectTimer;
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QTimer *disconnectTimer;
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int connectTimeElapsed;
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int hostLookupId;
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