QLocalSocket/Win: fix closed state detection in waitFor...() functions

A delayed close should only be completed in the _q_bytesWritten() slot
as a confirmation of a successful write operation on the socket.
Otherwise, a failed write operation may cause the socket to be closed
unexpectedly within the waitFor...() function, which may result in a
malfunction.

Change-Id: I14cff26734f64a89090b6b5c13037466a6400597
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
This commit is contained in:
Alex Trotsenko 2021-05-12 19:25:15 +03:00 committed by Oswald Buddenhagen
parent 91c65dd80c
commit 9c7cabb880
4 changed files with 32 additions and 25 deletions

View File

@ -58,7 +58,7 @@ QWindowsPipeReader::QWindowsPipeReader(QObject *parent)
lastError(ERROR_SUCCESS),
state(Stopped),
readSequenceStarted(false),
pipeBroken(false),
pipeBroken(true),
readyReadPending(false),
winEventActPosted(false)
{
@ -112,10 +112,6 @@ void QWindowsPipeReader::stop()
void QWindowsPipeReader::drainAndStop()
{
cancelAsyncRead(Draining);
// Note that signals are not emitted in the call below, as the caller
// is expected to do that synchronously.
consumePending();
}
/*!
@ -123,10 +119,11 @@ void QWindowsPipeReader::drainAndStop()
*/
void QWindowsPipeReader::cancelAsyncRead(State newState)
{
pipeBroken = true;
if (state != Running)
return;
QMutexLocker locker(&mutex);
mutex.lock();
state = newState;
if (readSequenceStarted) {
// This can legitimately fail due to the GetOverlappedResult()
@ -142,11 +139,17 @@ void QWindowsPipeReader::cancelAsyncRead(State newState)
// Wait for callback to complete.
do {
locker.unlock();
mutex.unlock();
waitForNotification();
locker.relock();
mutex.lock();
} while (readSequenceStarted);
}
mutex.unlock();
// Because pipeBroken was set earlier, finish reading to keep the class
// state consistent. Note that signals are not emitted in the call
// below, as the caller is expected to do that synchronously.
consumePending();
}
/*!

View File

@ -147,7 +147,6 @@ private:
Q_PRIVATE_SLOT(d_func(), void _q_stateChanged(QAbstractSocket::SocketState))
Q_PRIVATE_SLOT(d_func(), void _q_errorOccurred(QAbstractSocket::SocketError))
#elif defined(Q_OS_WIN)
Q_PRIVATE_SLOT(d_func(), void _q_canWrite())
Q_PRIVATE_SLOT(d_func(), void _q_pipeClosed())
Q_PRIVATE_SLOT(d_func(), void _q_winError(ulong, const QString &))
#else

View File

@ -136,7 +136,7 @@ public:
qint64 pipeWriterBytesToWrite() const;
void _q_canRead();
void _q_bytesWritten(qint64 bytes);
void _q_canWrite();
void writeToSocket();
void _q_pipeClosed();
void _q_winError(ulong windowsError, const QString &function);
HANDLE handle;

View File

@ -282,7 +282,7 @@ qint64 QLocalSocket::writeData(const char *data, qint64 len)
QObjectPrivate::connect(d->pipeWriter, &QWindowsPipeWriter::bytesWritten,
d, &QLocalSocketPrivate::_q_bytesWritten);
}
d->_q_canWrite();
d->writeToSocket();
return len;
}
@ -434,22 +434,23 @@ void QLocalSocketPrivate::_q_bytesWritten(qint64 bytes)
QScopedValueRollback<bool> guard(emittedBytesWritten, true);
emit q->bytesWritten(bytes);
}
_q_canWrite();
}
void QLocalSocketPrivate::_q_canWrite()
{
Q_Q(QLocalSocket);
if (writeBuffer.isEmpty()) {
if (state == QLocalSocket::ClosingState && pipeWriterBytesToWrite() == 0)
q->close();
} else {
Q_ASSERT(pipeWriter);
if (!pipeWriter->isWriteOperationActive())
pipeWriter->write(writeBuffer.read());
writeToSocket();
}
}
void QLocalSocketPrivate::writeToSocket()
{
Q_ASSERT(pipeWriter);
Q_ASSERT(!writeBuffer.isEmpty());
if (!pipeWriter->isWriteOperationActive())
pipeWriter->write(writeBuffer.read());
}
qintptr QLocalSocket::socketDescriptor() const
{
Q_D(const QLocalSocket);
@ -488,7 +489,8 @@ bool QLocalSocket::waitForDisconnected(int msecs)
QDeadlineTimer deadline(msecs);
while (!d->pipeReader->isPipeClosed()) {
d->_q_canWrite();
if (!d->writeBuffer.isEmpty())
d->writeToSocket();
QSocketPoller poller(*d);
if (!poller.poll(deadline))
@ -499,7 +501,7 @@ bool QLocalSocket::waitForDisconnected(int msecs)
// When the read buffer is full, the read sequence is not running,
// so we need to peek the pipe to detect disconnection.
if (poller.waitForClose)
if (poller.waitForClose && isValid())
d->pipeReader->checkPipeState();
d->pipeReader->checkForReadyRead();
@ -523,7 +525,8 @@ bool QLocalSocket::waitForReadyRead(int msecs)
QDeadlineTimer deadline(msecs);
while (!d->pipeReader->isPipeClosed()) {
d->_q_canWrite();
if (!d->writeBuffer.isEmpty())
d->writeToSocket();
QSocketPoller poller(*d);
if (poller.waitForClose || !poller.poll(deadline))
@ -548,9 +551,11 @@ bool QLocalSocket::waitForBytesWritten(int msecs)
QDeadlineTimer deadline(msecs);
while (!d->pipeReader->isPipeClosed()) {
if (bytesToWrite() == 0)
if (!d->writeBuffer.isEmpty()) {
d->writeToSocket();
} else if (d->pipeWriterBytesToWrite() == 0) {
return false;
d->_q_canWrite();
}
QSocketPoller poller(*d);
if (!poller.poll(deadline))