Doc: Remove references to the deprecated QGraphicsItemAnimation
Task-number: QTBUG-23711 Change-Id: I1c1ce049016d0bea03d43631493ed8d248162eee Reviewed-by: Qt Doc Bot <qt_docbot@qt-project.org> Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com> Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name> Reviewed-by: Jason Barron <jason.barron@nokia.com>
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@ -185,11 +185,6 @@ void QTimeLinePrivate::setCurrentTime(int msecs)
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\snippet code/src_corelib_tools_qtimeline.cpp 0
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\snippet code/src_corelib_tools_qtimeline.cpp 0
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You can also use QTimeLine with the
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\l{Graphics View}{Graphics View framework} for
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animations. The QGraphicsItemAnimation class implements animation
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of \l{QGraphicsItem}{QGraphicsItems} with a timeline.
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By default the timeline runs once, from the beginning and towards the end,
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By default the timeline runs once, from the beginning and towards the end,
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upon which you must call start() again to restart from the beginning. To
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upon which you must call start() again to restart from the beginning. To
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make the timeline loop, you can call setLoopCount(), passing the number of
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make the timeline loop, you can call setLoopCount(), passing the number of
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@ -218,7 +213,7 @@ void QTimeLinePrivate::setCurrentTime(int msecs)
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finally grows slowly. For a custom timeline, you can reimplement
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finally grows slowly. For a custom timeline, you can reimplement
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valueForTime(), in which case QTimeLine's curveShape property is ignored.
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valueForTime(), in which case QTimeLine's curveShape property is ignored.
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\sa QProgressBar, QProgressDialog, QGraphicsItemAnimation
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\sa QProgressBar, QProgressDialog
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*/
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*/
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/*!
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/*!
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@ -4498,12 +4498,11 @@ void QGraphicsItem::resetTransform()
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The default implementation does nothing.
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The default implementation does nothing.
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For individual item animation, an alternative to this function is to
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This function is intended for animations. An alternative is to
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either use QGraphicsItemAnimation, or to multiple-inherit from QObject and
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multiple-inherit from QObject and QGraphicsItem and use the \l{The Animation
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QGraphicsItem, and animate your item using QObject::startTimer() and
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Framework}{Animation Framework}.
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QObject::timerEvent().
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\sa QGraphicsItemAnimation, QTimeLine
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\sa QGraphicsScene::advance(), QTimeLine
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*/
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*/
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void QGraphicsItem::advance(int phase)
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void QGraphicsItem::advance(int phase)
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{
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{
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@ -3221,7 +3221,10 @@ QList <QGraphicsView *> QGraphicsScene::views() const
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move. In the first phase, QGraphicsItem::advance() is called passing a
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move. In the first phase, QGraphicsItem::advance() is called passing a
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value of 0 as an argument, and 1 is passed in the second phase.
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value of 0 as an argument, and 1 is passed in the second phase.
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\sa QGraphicsItem::advance(), QGraphicsItemAnimation, QTimeLine
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Note that you can also use the \l{The Animation Framework}{Animation
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Framework} for animations.
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\sa QGraphicsItem::advance(), QTimeLine
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*/
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*/
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void QGraphicsScene::advance()
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void QGraphicsScene::advance()
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{
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{
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