wasm: call "focus" on window, not canvas
This is necessary to have correct focus handling on webassembly/ubuntu without this change tabbing from text input to f.ex a button would not work. Change-Id: I78eaa6202d8bdb87b1195d5c38a3f73570a49c90 Reviewed-by: Piotr Wierciński <piotr.wiercinski@qt.io>
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@ -306,9 +306,10 @@ void QWasmInputContext::updateInputElement()
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m_inputElement["style"].set("height", "1px");
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m_inputElement["style"].set("height", "1px");
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m_inputElement.set("value", "");
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m_inputElement.set("value", "");
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m_inputElement.call<void>("blur");
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if (QWasmWindow *wasmwindow = QWasmWindow::fromWindow(focusWindow))
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if (QWasmWindow *wasmwindow = QWasmWindow::fromWindow(focusWindow))
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wasmwindow->focus();
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wasmwindow->focus();
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else
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m_inputElement.call<void>("blur");
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return;
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return;
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}
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}
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