Fixed unused variable warning in anchorlayout example.
Change-Id: I54c6e471531485e33b20b6a6da7f52dab5c3a32a Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
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@ -86,37 +86,37 @@ int main(int argc, char **argv)
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w->setLayout(l);
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// vertical
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QGraphicsAnchor *anchor = l->addAnchor(a, Qt::AnchorTop, l, Qt::AnchorTop);
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anchor = l->addAnchor(b, Qt::AnchorTop, l, Qt::AnchorTop);
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l->addAnchor(a, Qt::AnchorTop, l, Qt::AnchorTop);
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l->addAnchor(b, Qt::AnchorTop, l, Qt::AnchorTop);
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anchor = l->addAnchor(c, Qt::AnchorTop, a, Qt::AnchorBottom);
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anchor = l->addAnchor(c, Qt::AnchorTop, b, Qt::AnchorBottom);
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anchor = l->addAnchor(c, Qt::AnchorBottom, d, Qt::AnchorTop);
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anchor = l->addAnchor(c, Qt::AnchorBottom, e, Qt::AnchorTop);
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l->addAnchor(c, Qt::AnchorTop, a, Qt::AnchorBottom);
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l->addAnchor(c, Qt::AnchorTop, b, Qt::AnchorBottom);
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l->addAnchor(c, Qt::AnchorBottom, d, Qt::AnchorTop);
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l->addAnchor(c, Qt::AnchorBottom, e, Qt::AnchorTop);
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anchor = l->addAnchor(d, Qt::AnchorBottom, l, Qt::AnchorBottom);
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anchor = l->addAnchor(e, Qt::AnchorBottom, l, Qt::AnchorBottom);
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l->addAnchor(d, Qt::AnchorBottom, l, Qt::AnchorBottom);
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l->addAnchor(e, Qt::AnchorBottom, l, Qt::AnchorBottom);
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anchor = l->addAnchor(c, Qt::AnchorTop, f, Qt::AnchorTop);
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anchor = l->addAnchor(c, Qt::AnchorVerticalCenter, f, Qt::AnchorBottom);
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anchor = l->addAnchor(f, Qt::AnchorBottom, g, Qt::AnchorTop);
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anchor = l->addAnchor(c, Qt::AnchorBottom, g, Qt::AnchorBottom);
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l->addAnchor(c, Qt::AnchorTop, f, Qt::AnchorTop);
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l->addAnchor(c, Qt::AnchorVerticalCenter, f, Qt::AnchorBottom);
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l->addAnchor(f, Qt::AnchorBottom, g, Qt::AnchorTop);
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l->addAnchor(c, Qt::AnchorBottom, g, Qt::AnchorBottom);
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// horizontal
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anchor = l->addAnchor(l, Qt::AnchorLeft, a, Qt::AnchorLeft);
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anchor = l->addAnchor(l, Qt::AnchorLeft, d, Qt::AnchorLeft);
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anchor = l->addAnchor(a, Qt::AnchorRight, b, Qt::AnchorLeft);
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l->addAnchor(l, Qt::AnchorLeft, a, Qt::AnchorLeft);
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l->addAnchor(l, Qt::AnchorLeft, d, Qt::AnchorLeft);
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l->addAnchor(a, Qt::AnchorRight, b, Qt::AnchorLeft);
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anchor = l->addAnchor(a, Qt::AnchorRight, c, Qt::AnchorLeft);
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anchor = l->addAnchor(c, Qt::AnchorRight, e, Qt::AnchorLeft);
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l->addAnchor(a, Qt::AnchorRight, c, Qt::AnchorLeft);
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l->addAnchor(c, Qt::AnchorRight, e, Qt::AnchorLeft);
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anchor = l->addAnchor(b, Qt::AnchorRight, l, Qt::AnchorRight);
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anchor = l->addAnchor(e, Qt::AnchorRight, l, Qt::AnchorRight);
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anchor = l->addAnchor(d, Qt::AnchorRight, e, Qt::AnchorLeft);
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l->addAnchor(b, Qt::AnchorRight, l, Qt::AnchorRight);
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l->addAnchor(e, Qt::AnchorRight, l, Qt::AnchorRight);
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l->addAnchor(d, Qt::AnchorRight, e, Qt::AnchorLeft);
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anchor = l->addAnchor(l, Qt::AnchorLeft, f, Qt::AnchorLeft);
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anchor = l->addAnchor(l, Qt::AnchorLeft, g, Qt::AnchorLeft);
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anchor = l->addAnchor(f, Qt::AnchorRight, g, Qt::AnchorRight);
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l->addAnchor(l, Qt::AnchorLeft, f, Qt::AnchorLeft);
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l->addAnchor(l, Qt::AnchorLeft, g, Qt::AnchorLeft);
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l->addAnchor(f, Qt::AnchorRight, g, Qt::AnchorRight);
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scene.addItem(w);
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