QPauseAnimation test: add QNX to platforms that might fail

The noTimerUpdates test has been quite flaky since the optimization
of single shot timers in 87535e4e4337596066258e361143cb9906e89512.

Since we run QNX tests in QEMU, it's hard to guarantee anything that
involves timers, so tagging that platform as one of those that have a
bad timer resolution.

Change-Id: I6567ea0dee859a207d4b9f659a02e805a2f87d63
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
This commit is contained in:
Volker Hilsheimer 2023-05-20 11:33:27 +02:00
parent 17bad8be11
commit 833da1f31c

View File

@ -11,7 +11,7 @@
#include <private/qabstractanimation_p.h>
#if defined(Q_OS_WIN) || defined(Q_OS_ANDROID)
#if defined(Q_OS_WIN) || defined(Q_OS_ANDROID) || defined(Q_OS_QNX)
# define BAD_TIMER_RESOLUTION
#endif