QLocalSocket: fix inclusions in namespaced builds
An include statement appeared after opening the Qt namespace, thus injecting symbols in there. Move it outside. Change-Id: I8e95e821b36ad4e4ceed5b0645bf8ebf7e531e06 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> (cherry picked from commit 99e95a2cc6ddec5ebd7f69489811be2e9aef98b9) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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@ -44,6 +44,10 @@
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#include <QtCore/qiodevice.h>
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#include <QtCore/qiodevice.h>
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#include <QtNetwork/qabstractsocket.h>
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#include <QtNetwork/qabstractsocket.h>
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#ifndef QT_NO_DEBUG_STREAM
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#include <QtCore/qdebug.h>
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#endif
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QT_REQUIRE_CONFIG(localserver);
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QT_REQUIRE_CONFIG(localserver);
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QT_BEGIN_NAMESPACE
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QT_BEGIN_NAMESPACE
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@ -143,7 +147,6 @@ private:
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};
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};
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#ifndef QT_NO_DEBUG_STREAM
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#ifndef QT_NO_DEBUG_STREAM
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#include <QtCore/qdebug.h>
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Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketError);
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Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketError);
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Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketState);
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Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketState);
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#endif
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#endif
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