Fix Android -ltcg build
We're passing -Oz for release builds, but that's not a flag the linker understands when -ltcg is enabled. The build fails with: ld.gold: fatal error: Optimization level must be between 0 and 3 Fix this by using -O2, which -Oz is based on, and -O3 for the "full optimization" that is used for core and gui. Pick-to: 6.2 Fixes: QTBUG-89472 Change-Id: Ie1a86888baefce5ca97026e7d635f10d2819f9f4 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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@ -168,8 +168,14 @@ endif()
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# Android Clang
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if(CLANG AND ANDROID)
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set(QT_CFLAGS_OPTIMIZE "-Oz")
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set(QT_CFLAGS_OPTIMIZE_FULL "-Oz")
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if(QT_FEATURE_ltcg)
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# When using LTCG, the linker cannot cope with -Oz. See QTBUG-89472 for details.
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set(QT_CFLAGS_OPTIMIZE "-O2")
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set(QT_CFLAGS_OPTIMIZE_FULL "-O3")
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else()
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set(QT_CFLAGS_OPTIMIZE "-Oz")
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set(QT_CFLAGS_OPTIMIZE_FULL "-Oz")
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endif()
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endif()
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# qcc
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@ -624,6 +624,12 @@ qt_feature("ltcg"
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CONDITION __qt_ltcg_detected
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)
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qt_feature_config("ltcg" QMAKE_PRIVATE_CONFIG)
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if(NOT QT_CONFIGURE_RUNNING)
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# This feature is used early in QtCompilerOptimization.cmake.
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qt_evaluate_feature(ltcg)
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endif()
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qt_feature("enable_new_dtags"
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LABEL "Using new DTAGS"
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CONDITION LINUX AND TEST_enable_new_dtags
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