Fix custom font substitution list support
During the QPA refactoring, the custom font substitution list support was lost by ignoring the font request's fallbackFamilies member when the multi font engine gets created/initialized. If fallbackFamilies is not empty, it should be prepended to the font database default fallback families list. Also respect the custom fallback families list in the cache key to avoid picking a multi font engine with wrong fallbacks list. Task-number: QTBUG-36628 Change-Id: Ie2b84b3a397bee4816f421cddf76a5375829f13a Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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@ -228,22 +228,32 @@ public:
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void clear();
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struct Key {
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Key() : script(0), screen(0) { }
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Key(const QFontDef &d, int c, int s = 0)
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: def(d), script(c), screen(s) { }
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Key() : script(0), multi(0), screen(0) { }
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Key(const QFontDef &d, uchar c, bool m = 0, uchar s = 0)
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: def(d), script(c), multi(m), screen(s) { }
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QFontDef def;
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int script;
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int screen;
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uchar script;
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uchar multi: 1;
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uchar screen: 7;
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inline bool operator<(const Key &other) const
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{
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if (script != other.script) return script < other.script;
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if (screen != other.screen) return screen < other.screen;
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if (multi != other.multi) return multi < other.multi;
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if (multi && def.fallBackFamilies.size() != other.def.fallBackFamilies.size())
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return def.fallBackFamilies.size() < other.def.fallBackFamilies.size();
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return def < other.def;
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}
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inline bool operator==(const Key &other) const
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{ return def == other.def && script == other.script && screen == other.screen; }
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{
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return script == other.script
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&& screen == other.screen
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&& multi == other.multi
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&& (!multi || def.fallBackFamilies.size() == other.def.fallBackFamilies.size())
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&& def == other.def;
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}
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};
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// QFontEngineData cache
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@ -824,9 +824,11 @@ QFontEngine *loadEngine(int script, const QFontDef &request,
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family->askedForFallback = true;
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}
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QStringList fallbacks = privateDb()->fallbackFamilies;
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QStringList fallbacks = request.fallBackFamilies;
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if (family && !family->fallbackFamilies.isEmpty())
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fallbacks = family->fallbackFamilies;
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fallbacks += family->fallbackFamilies;
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else
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fallbacks += privateDb()->fallbackFamilies;
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QPlatformFontDatabase *pfdb = QGuiApplicationPrivate::platformIntegration()->fontDatabase();
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QFontEngineMulti *pfMultiEngine = pfdb->fontEngineMulti(engine, QChar::Script(script));
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