Modernize the Local Fortune Client and Server examples

Task-number: QTBUG-60625
Change-Id: I8ae77b782b580baf84cd5f353f8d584f674fb014
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@qt.io>
This commit is contained in:
Mårten Nordheim 2017-09-04 10:33:26 +02:00
parent ce019efb5c
commit 7ef515b5c0
6 changed files with 60 additions and 63 deletions

View File

@ -54,45 +54,45 @@
#include "client.h"
Client::Client(QWidget *parent)
: QDialog(parent)
: QDialog(parent),
hostLineEdit(new QLineEdit("fortune")),
getFortuneButton(new QPushButton(tr("Get Fortune"))),
statusLabel(new QLabel(tr("This examples requires that you run the "
"Local Fortune Server example as well."))),
socket(new QLocalSocket(this))
{
hostLabel = new QLabel(tr("&Server name:"));
hostLineEdit = new QLineEdit("fortune");
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
QLabel *hostLabel = new QLabel(tr("&Server name:"));
hostLabel->setBuddy(hostLineEdit);
statusLabel = new QLabel(tr("This examples requires that you run the "
"Fortune Server example as well."));
statusLabel->setWordWrap(true);
getFortuneButton = new QPushButton(tr("Get Fortune"));
getFortuneButton->setDefault(true);
QPushButton *quitButton = new QPushButton(tr("Quit"));
quitButton = new QPushButton(tr("Quit"));
buttonBox = new QDialogButtonBox;
QDialogButtonBox *buttonBox = new QDialogButtonBox;
buttonBox->addButton(getFortuneButton, QDialogButtonBox::ActionRole);
buttonBox->addButton(quitButton, QDialogButtonBox::RejectRole);
socket = new QLocalSocket(this);
in.setDevice(socket);
in.setVersion(QDataStream::Qt_5_10);
connect(hostLineEdit, SIGNAL(textChanged(QString)),
this, SLOT(enableGetFortuneButton()));
connect(getFortuneButton, SIGNAL(clicked()),
this, SLOT(requestNewFortune()));
connect(quitButton, SIGNAL(clicked()), this, SLOT(close()));
connect(socket, SIGNAL(readyRead()), this, SLOT(readFortune()));
connect(socket, SIGNAL(error(QLocalSocket::LocalSocketError)),
this, SLOT(displayError(QLocalSocket::LocalSocketError)));
connect(hostLineEdit, &QLineEdit::textChanged,
this, &Client::enableGetFortuneButton);
connect(getFortuneButton, &QPushButton::clicked,
this, &Client::requestNewFortune);
connect(quitButton, &QPushButton::clicked, this, &Client::close);
connect(socket, &QLocalSocket::readyRead, this, &Client::readFortune);
connect(socket, QOverload<QLocalSocket::LocalSocketError>::of(&QLocalSocket::error),
this, &Client::displayError);
QGridLayout *mainLayout = new QGridLayout;
QGridLayout *mainLayout = new QGridLayout(this);
mainLayout->addWidget(hostLabel, 0, 0);
mainLayout->addWidget(hostLineEdit, 0, 1);
mainLayout->addWidget(statusLabel, 2, 0, 1, 2);
mainLayout->addWidget(buttonBox, 3, 0, 1, 2);
setLayout(mainLayout);
setWindowTitle(tr("Fortune Client"));
setWindowTitle(QGuiApplication::applicationDisplayName());
hostLineEdit->setFocus();
}
@ -106,11 +106,9 @@ void Client::requestNewFortune()
void Client::readFortune()
{
QDataStream in(socket);
in.setVersion(QDataStream::Qt_4_0);
if (blockSize == 0) {
// Relies on the fact that QDataStream format streams a quint32 into sizeof(quint32) bytes
// Relies on the fact that QDataStream serializes a quint32 into
// sizeof(quint32) bytes
if (socket->bytesAvailable() < (int)sizeof(quint32))
return;
in >> blockSize;
@ -123,7 +121,7 @@ void Client::readFortune()
in >> nextFortune;
if (nextFortune == currentFortune) {
QTimer::singleShot(0, this, SLOT(requestNewFortune()));
QTimer::singleShot(0, this, &Client::requestNewFortune);
return;
}
@ -136,21 +134,22 @@ void Client::displayError(QLocalSocket::LocalSocketError socketError)
{
switch (socketError) {
case QLocalSocket::ServerNotFoundError:
QMessageBox::information(this, tr("Fortune Client"),
tr("The host was not found. Please check the "
"host name and port settings."));
QMessageBox::information(this, tr("Local Fortune Client"),
tr("The host was not found. Please make sure "
"that the server is running and that the "
"server name is correct."));
break;
case QLocalSocket::ConnectionRefusedError:
QMessageBox::information(this, tr("Fortune Client"),
QMessageBox::information(this, tr("Local Fortune Client"),
tr("The connection was refused by the peer. "
"Make sure the fortune server is running, "
"and check that the host name and port "
"settings are correct."));
"and check that the server name "
"is correct."));
break;
case QLocalSocket::PeerClosedError:
break;
default:
QMessageBox::information(this, tr("Fortune Client"),
QMessageBox::information(this, tr("Local Fortune Client"),
tr("The following error occurred: %1.")
.arg(socket->errorString()));
}

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@ -52,11 +52,11 @@
#define CLIENT_H
#include <QDialog>
#include <QDataStream>
#include <qlocalsocket.h>
QT_BEGIN_NAMESPACE
class QDialogButtonBox;
class QLabel;
class QLineEdit;
class QPushButton;
@ -68,7 +68,7 @@ class Client : public QDialog
Q_OBJECT
public:
Client(QWidget *parent = 0);
explicit Client(QWidget *parent = nullptr);
private slots:
void requestNewFortune();
@ -77,16 +77,15 @@ private slots:
void enableGetFortuneButton();
private:
QLabel *hostLabel;
QLineEdit *hostLineEdit;
QLabel *statusLabel;
QPushButton *getFortuneButton;
QPushButton *quitButton;
QDialogButtonBox *buttonBox;
QLabel *statusLabel;
QLocalSocket *socket;
QString currentFortune;
QDataStream in;
quint32 blockSize;
QString currentFortune;
};
#endif

View File

@ -55,6 +55,7 @@
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QGuiApplication::setApplicationDisplayName(Client::tr("Local Fortune Client"));
Client client;
client.show();
return app.exec();

View File

@ -58,8 +58,8 @@
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QGuiApplication::setApplicationDisplayName(Server::tr("Local Fortune Server"));
Server server;
server.show();
qsrand(QTime(0,0,0).secsTo(QTime::currentTime()));
return app.exec();
}

View File

@ -60,22 +60,21 @@
Server::Server(QWidget *parent)
: QDialog(parent)
{
statusLabel = new QLabel;
statusLabel->setWordWrap(true);
quitButton = new QPushButton(tr("Quit"));
quitButton->setAutoDefault(false);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
server = new QLocalServer(this);
if (!server->listen("fortune")) {
QMessageBox::critical(this, tr("Fortune Server"),
QMessageBox::critical(this, tr("Local Fortune Server"),
tr("Unable to start the server: %1.")
.arg(server->errorString()));
close();
return;
}
QLabel *statusLabel = new QLabel;
statusLabel->setWordWrap(true);
statusLabel->setText(tr("The server is running.\n"
"Run the Fortune Client example now."));
"Run the Local Fortune Client example now."));
fortunes << tr("You've been leading a dog's life. Stay off the furniture.")
<< tr("You've got to think about tomorrow.")
@ -85,35 +84,36 @@ Server::Server(QWidget *parent)
<< tr("You cannot kill time without injuring eternity.")
<< tr("Computers are not intelligent. They only think they are.");
connect(quitButton, SIGNAL(clicked()), this, SLOT(close()));
connect(server, SIGNAL(newConnection()), this, SLOT(sendFortune()));
QPushButton *quitButton = new QPushButton(tr("Quit"));
quitButton->setAutoDefault(false);
connect(quitButton, &QPushButton::clicked, this, &Server::close);
connect(server, &QLocalServer::newConnection, this, &Server::sendFortune);
QHBoxLayout *buttonLayout = new QHBoxLayout;
buttonLayout->addStretch(1);
buttonLayout->addWidget(quitButton);
buttonLayout->addStretch(1);
QVBoxLayout *mainLayout = new QVBoxLayout;
QVBoxLayout *mainLayout = new QVBoxLayout(this);
mainLayout->addWidget(statusLabel);
mainLayout->addLayout(buttonLayout);
setLayout(mainLayout);
setWindowTitle(tr("Fortune Server"));
setWindowTitle(QGuiApplication::applicationDisplayName());
}
void Server::sendFortune()
{
QByteArray block;
QDataStream out(&block, QIODevice::WriteOnly);
out.setVersion(QDataStream::Qt_4_0);
out << (quint32)0;
out << fortunes.at(qrand() % fortunes.size());
out.device()->seek(0);
out << (quint32)(block.size() - sizeof(quint32));
out.setVersion(QDataStream::Qt_5_10);
const int fortuneIndex = QRandomGenerator::bounded(0, fortunes.size());
const QString &message = fortunes.at(fortuneIndex);
out << quint32(message.size());
out << message;
QLocalSocket *clientConnection = server->nextPendingConnection();
connect(clientConnection, SIGNAL(disconnected()),
clientConnection, SLOT(deleteLater()));
connect(clientConnection, &QLocalSocket::disconnected,
clientConnection, &QLocalSocket::deleteLater);
clientConnection->write(block);
clientConnection->flush();

View File

@ -64,14 +64,12 @@ class Server : public QDialog
Q_OBJECT
public:
Server(QWidget *parent = 0);
explicit Server(QWidget *parent = nullptr);
private slots:
void sendFortune();
private:
QLabel *statusLabel;
QPushButton *quitButton;
QLocalServer *server;
QStringList fortunes;
};