Docs: Fix a typo in QRhiTextureRenderTargetDescription

Fixes: QTBUG-127403
Pick-to: 6.7
Change-Id: I089896e6abdd095057218adfd63727e65f4d92df
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
(cherry picked from commit 934ff5afb533c78f06baad830066473174d2de3c)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
This commit is contained in:
Alexei Cazacov 2024-08-12 10:07:11 +03:00 committed by Qt Cherry-pick Bot
parent e7db7a68f6
commit 7c1e2072f5

View File

@ -2530,7 +2530,7 @@ QRhiColorAttachment::QRhiColorAttachment(QRhiRenderBuffer *renderBuffer)
renderbuffer as depth/stencil to enable depth testing:
\code
QRhiTexture *texture = rhi->newTexture(QRhiTexture::RGBA8, QSize(512, 512), 1. QRhiTexture::RenderTarget);
QRhiTexture *texture = rhi->newTexture(QRhiTexture::RGBA8, QSize(512, 512), 1, QRhiTexture::RenderTarget);
texture->create();
QRhiRenderBuffer *depthStencil = rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil, QSize(512, 512));
depthStencil->create();