Avoid divide-by-zero in the gradients example
After 7a738daa97436478a21b5dd31ba2312b2cb2df41 we require QLineF::setLength() to take a finite length, and this code was probably always risky when HoverPoints has two points that are both 0,0. It's probably a transient condition anyway. Fixes: QTBUG-92908 Change-Id: If81122d2f78761026b0d656ceffe173132751317 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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@ -105,6 +105,8 @@ uint ShadeWidget::colorAt(int x)
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for (int i = 1; i < pts.size(); ++i) {
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for (int i = 1; i < pts.size(); ++i) {
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if (pts.at(i - 1).x() <= x && pts.at(i).x() >= x) {
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if (pts.at(i - 1).x() <= x && pts.at(i).x() >= x) {
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QLineF l(pts.at(i - 1), pts.at(i));
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QLineF l(pts.at(i - 1), pts.at(i));
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if (qIsNull(l.dx()))
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continue;
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l.setLength(l.length() * ((x - l.x1()) / l.dx()));
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l.setLength(l.length() * ((x - l.x1()) / l.dx()));
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return m_shade.pixel(qRound(qMin(l.x2(), (qreal(m_shade.width() - 1)))),
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return m_shade.pixel(qRound(qMin(l.x2(), (qreal(m_shade.width() - 1)))),
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qRound(qMin(l.y2(), qreal(m_shade.height() - 1))));
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qRound(qMin(l.y2(), qreal(m_shade.height() - 1))));
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