Fix typo in documentation of QPlatformWindow
QOpenGLWidget has backing store and does not really fit into doc's context. Change it QOpenGLWindow. Change-Id: I7f92e49497b8cc35d322b607c865c2914672ace3 Pick-to: 5.15 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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@ -882,8 +882,8 @@ QRectF QPlatformWindow::windowClosestAcceptableGeometry(const QRectF &nativeRect
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However, it is not concerned with how Qt renders into the window it represents.
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However, it is not concerned with how Qt renders into the window it represents.
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Visible QWindows will always have a QPlatformWindow. However, it is not necessary for
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Visible QWindows will always have a QPlatformWindow. However, it is not necessary for
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all windows to have a QBackingStore. This is the case for QOpenGLWidget. And could be the case for
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all windows to have a QBackingStore. This is the case for QOpenGLWindow. And could be the case for
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windows where some 3.party renders into it.
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windows where some third party renders into it.
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The platform specific window handle can be retrieved by the winId function.
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The platform specific window handle can be retrieved by the winId function.
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