Egldevices: Use valid DRM handle to get platform display
Use a valid DRM handle as display attribute to get platform display. This fix is used together with the default framebuffer fix for the display issue of egldevices backend on Jetson AGX Orin devkit. Pick-to: 6.5 Change-Id: Ia1975936653461c5a7e534c714a123837c62bc10 Reviewed-by: Samuli Piippo <samuli.piippo@qt.io> (cherry picked from commit 1aba24a2ed4b75551a900772320d5a0dc1960043) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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@ -38,8 +38,11 @@ EGLDisplay QEglFSKmsEglDeviceIntegration::createDisplay(EGLNativeDisplayType nat
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EGLDisplay display;
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EGLint egldevice_fd = device()->fd();
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const EGLint attribs[] = { EGL_DRM_MASTER_FD_EXT, egldevice_fd, EGL_NONE };
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if (m_funcs->has_egl_platform_device) {
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display = m_funcs->get_platform_display(EGL_PLATFORM_DEVICE_EXT, nativeDisplay, nullptr);
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display = m_funcs->get_platform_display(EGL_PLATFORM_DEVICE_EXT, nativeDisplay, attribs);
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} else {
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qWarning("EGL_EXT_platform_device not available, falling back to legacy path!");
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display = eglGetDisplay(nativeDisplay);
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