gui: link with OpenGL framework

qopengl.h pulls in headers from the OpenGL framework on macos when
opengl is enabled. We should therefore also link the OpenGL framework.

fixes linker error in libqcocoa:
Undefined symbols for architecture x86_64:
  "_glGetIntegerv", referenced from:
QCocoaGLContext::updateSurfaceFormat() in
libqcocoa.a(qcocoaglcontext.mm.o)
  "_glGetString", referenced from:
QCocoaGLContext::updateSurfaceFormat() in
libqcocoa.a(qcocoaglcontext.mm.o)

Change-Id: I02d2c80e2652da0cf16eaca7ab161cf711599dc2
Pick-to: 6.9 6.8 6.5
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
This commit is contained in:
Tim Blechmann 2024-12-19 10:43:32 +08:00
parent d983a402a5
commit 6f41c1652f
2 changed files with 6 additions and 0 deletions

View File

@ -39,6 +39,7 @@ macro(qt_find_apple_system_frameworks)
qt_internal_find_apple_system_framework(FWHealthKit HealthKit)
qt_internal_find_apple_system_framework(FWUniformTypeIdentifiers UniformTypeIdentifiers)
qt_internal_find_apple_system_framework(FWNetwork Network)
qt_internal_find_apple_system_framework(FWOpenGL OpenGL)
endif()
endmacro()

View File

@ -400,6 +400,11 @@ qt_internal_extend_target(Gui CONDITION MACOS
${FWAppKit}
)
qt_internal_extend_target(Gui CONDITION MACOS AND QT_FEATURE_opengl
PUBLIC_LIBRARIES
${FWOpenGL}
)
qt_internal_extend_target(Gui CONDITION UIKIT
SOURCES
platform/ios/qiosnativeinterface.cpp