Streamline font match() function.
Determine writing system before executing the loop. Change-Id: I6c462bdef4d70860e76c7cc9d939e3e92983b173 Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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@ -499,6 +499,8 @@ static const int scriptForWritingSystem[] = {
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QChar::Script_Nko // Nko
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};
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Q_STATIC_ASSERT(sizeof(scriptForWritingSystem) / sizeof(scriptForWritingSystem[0]) == QFontDatabase::WritingSystemsCount);
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int qt_script_for_writing_system(QFontDatabase::WritingSystem writingSystem)
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{
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return scriptForWritingSystem[writingSystem];
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@ -882,6 +884,8 @@ static int match(int script, const QFontDef &request,
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load(family_name, script);
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const size_t writingSystem = std::find(scriptForWritingSystem, scriptForWritingSystem + QFontDatabase::WritingSystemsCount, script) - scriptForWritingSystem;
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QFontDatabasePrivate *db = privateDb();
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for (int x = 0; x < db->count; ++x) {
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if (blacklistedFamilies.contains(x))
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@ -896,17 +900,9 @@ static int match(int script, const QFontDef &request,
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if (family_name.isEmpty())
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load(test.family->name, script);
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bool supported = (script == QChar::Script_Common);
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for (int ws = 1; !supported && ws < QFontDatabase::WritingSystemsCount; ++ws) {
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if (scriptForWritingSystem[ws] != script)
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continue;
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if (test.family->writingSystems[ws] & QtFontFamily::Supported)
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supported = true;
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}
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if (!supported) {
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// family not supported in the script we want
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// Check if family is supported in the script we want
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if (script != QChar::Script_Common && !(test.family->writingSystems[writingSystem] & QtFontFamily::Supported))
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continue;
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}
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// as we know the script is supported, we can be sure
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// to find a matching font here.
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