ANGLE: call flex/bison by their standard names
qt5.git now contains the winflexbison tools as flex/bison. Task-number: QTBUG-46852 Change-Id: I8b86cd4211ae8fb120f955be1f423f94b10b318e Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
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@ -40,15 +40,15 @@ SOURCES += \
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$$ANGLE_DIR/src/compiler/preprocessor/Preprocessor.cpp \
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$$ANGLE_DIR/src/compiler/preprocessor/Token.cpp
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# NOTE: 'win_flex' and 'bison' can be found in qt5/gnuwin32/bin
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flex.commands = $$addGnuPath(win_flex) --noline --nounistd --outfile=${QMAKE_FILE_BASE}.cpp ${QMAKE_FILE_NAME}
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# NOTE: 'flex' and 'bison' can be found in qt5/gnuwin32/bin
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flex.commands = $$addGnuPath(flex) --noline --nounistd --outfile=${QMAKE_FILE_BASE}.cpp ${QMAKE_FILE_NAME}
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flex.output = ${QMAKE_FILE_BASE}.cpp
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flex.input = FLEX_SOURCES
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flex.dependency_type = TYPE_C
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flex.variable_out = GENERATED_SOURCES
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QMAKE_EXTRA_COMPILERS += flex
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bison.commands = $$addGnuPath(win_bison) --no-lines --skeleton=yacc.c --output=${QMAKE_FILE_BASE}.cpp ${QMAKE_FILE_NAME}
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bison.commands = $$addGnuPath(bison) --no-lines --skeleton=yacc.c --output=${QMAKE_FILE_BASE}.cpp ${QMAKE_FILE_NAME}
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bison.output = ${QMAKE_FILE_BASE}.cpp
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bison.input = BISON_SOURCES
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bison.dependency_type = TYPE_C
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@ -162,15 +162,15 @@ SOURCES += \
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$$ANGLE_DIR/src/third_party/compiler/ArrayBoundsClamper.cpp
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# NOTE: 'win_flex' and 'bison' can be found in qt5/gnuwin32/bin
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flex.commands = $$addGnuPath(win_flex) --noline --nounistd --outfile=${QMAKE_FILE_BASE}_lex.cpp ${QMAKE_FILE_NAME}
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# NOTE: 'flex' and 'bison' can be found in qt5/gnuwin32/bin
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flex.commands = $$addGnuPath(flex) --noline --nounistd --outfile=${QMAKE_FILE_BASE}_lex.cpp ${QMAKE_FILE_NAME}
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flex.output = ${QMAKE_FILE_BASE}_lex.cpp
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flex.input = FLEX_SOURCES
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flex.dependency_type = TYPE_C
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flex.variable_out = GENERATED_SOURCES
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QMAKE_EXTRA_COMPILERS += flex
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bison.commands = $$addGnuPath(win_bison) --no-lines --skeleton=yacc.c --defines=${QMAKE_FILE_BASE}_tab.h \
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bison.commands = $$addGnuPath(bison) --no-lines --skeleton=yacc.c --defines=${QMAKE_FILE_BASE}_tab.h \
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--output=${QMAKE_FILE_BASE}_tab.cpp ${QMAKE_FILE_NAME}
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bison.output = ${QMAKE_FILE_BASE}_tab.h
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bison.input = BISON_SOURCES
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