xcb: Check for the presence of XInput 2.2 before selecting touch events
Change-Id: I5309f9cdaadb87e0a577a0701d2c100d29525424 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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@ -404,11 +404,15 @@ public:
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void xi2Select(xcb_window_t window);
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void xi2Select(xcb_window_t window);
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#endif
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#endif
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#ifdef XCB_USE_XINPUT21
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#ifdef XCB_USE_XINPUT21
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bool isUsingXInput21() { return m_xi2Enabled && m_xi2Minor >= 1; }
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bool isUsingXInput21() const { return m_xi2Enabled && m_xi2Minor >= 1; }
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#else
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#else
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bool isUsingXInput21() { return false; }
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bool isUsingXInput21() const { return false; }
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#endif
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#ifdef XCB_USE_XINPUT22
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bool isUsingXInput22() const { return m_xi2Enabled && m_xi2Minor >= 2; }
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#else
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bool isUsingXInput22() const { return false; }
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#endif
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#endif
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void sync();
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void sync();
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@ -274,21 +274,23 @@ void QXcbConnection::xi2Select(xcb_window_t window)
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unsigned char *xiBitMask = reinterpret_cast<unsigned char *>(&bitMask);
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unsigned char *xiBitMask = reinterpret_cast<unsigned char *>(&bitMask);
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#ifdef XCB_USE_XINPUT22
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#ifdef XCB_USE_XINPUT22
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bitMask |= XI_TouchBeginMask;
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if (isUsingXInput22()) {
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bitMask |= XI_TouchUpdateMask;
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bitMask |= XI_TouchBeginMask;
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bitMask |= XI_TouchEndMask;
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bitMask |= XI_TouchUpdateMask;
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XIEventMask mask;
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bitMask |= XI_TouchEndMask;
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mask.mask_len = sizeof(bitMask);
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XIEventMask mask;
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mask.mask = xiBitMask;
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mask.mask_len = sizeof(bitMask);
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if (!m_touchDevices.isEmpty()) {
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mask.mask = xiBitMask;
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mask.deviceid = XIAllMasterDevices;
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if (!m_touchDevices.isEmpty()) {
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Status result = XISelectEvents(xDisplay, window, &mask, 1);
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mask.deviceid = XIAllMasterDevices;
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// If we select for touch events on the master pointer, XInput2
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Status result = XISelectEvents(xDisplay, window, &mask, 1);
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// will not synthesize mouse events. This means Qt must do it,
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// If we select for touch events on the master pointer, XInput2
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// which is also preferable, since Qt can control better when
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// will not synthesize mouse events. This means Qt must do it,
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// to do so.
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// which is also preferable, since Qt can control better when
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if (m_xi2Minor >= 2 && result == Success)
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// to do so.
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has_touch_without_mouse_emulation = true;
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if (result == Success)
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has_touch_without_mouse_emulation = true;
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}
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}
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}
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#endif // XCB_USE_XINPUT22
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#endif // XCB_USE_XINPUT22
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