Compile-time option for disabling high-DPI scaling

Even if QHighDpiScaling::isActive() returns false, there
is a small overhead from calling functions and multiplying
with 1.0. This change adds a QT_NO_HIGHDPISCALING #ifdef
that replaces all conversion functions with empty inline
functions.

Task-number: QTBUG-46615
Change-Id: Idf85e1700e3adf7f7174c6fa3f5e1d006d74c826
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
This commit is contained in:
Paul Olav Tvete 2015-07-13 16:25:37 +02:00
parent 6c4bd85c1f
commit 62a56adfa6
2 changed files with 46 additions and 0 deletions

View File

@ -43,6 +43,7 @@ QT_BEGIN_NAMESPACE
Q_LOGGING_CATEGORY(lcScaling, "qt.scaling");
#ifndef QT_NO_HIGHDPISCALING
static const char legacyDevicePixelEnvVar[] = "QT_DEVICE_PIXEL_RATIO";
static const char scaleFactorEnvVar[] = "QT_SCALE_FACTOR";
static const char autoScreenEnvVar[] = "QT_AUTO_SCREEN_SCALE_FACTOR";
@ -317,4 +318,5 @@ QPoint QHighDpiScaling::origin(const QPlatformScreen *platformScreen)
return platformScreen->geometry().topLeft();
}
#endif //QT_NO_HIGHDPISCALING
QT_END_NAMESPACE

View File

@ -62,6 +62,7 @@ class QScreen;
class QPlatformScreen;
typedef QPair<qreal, qreal> QDpi;
#ifndef QT_NO_HIGHDPISCALING
class Q_GUI_EXPORT QHighDpiScaling {
public:
static void initHighDpiScaling();
@ -464,7 +465,50 @@ QVector<T> toNativePixels(const QVector<T> &pointValues, const QWindow *window)
}
} // namespace QHighDpi
#else // QT_NO_HIGHDPISCALING
class Q_GUI_EXPORT QHighDpiScaling {
public:
static inline void initHighDpiScaling() {}
static inline void updateHighDpiScaling() {}
static inline void setGlobalFactor(qreal) {}
static inline void setScreenFactor(QScreen *, qreal) {}
static inline bool isActive() { return false; }
static inline qreal factor(const QWindow *) { return 1.0; }
static inline qreal factor(const QScreen *) { return 1.0; }
static inline qreal factor(const QPlatformScreen *) { return 1.0; }
static inline QPoint origin(const QScreen *) { return QPoint(); }
static inline QPoint origin(const QPlatformScreen *) { return QPoint(); }
static inline QPoint mapPositionFromNative(const QPoint &pos, const QPlatformScreen *) { return pos; }
static inline QPoint mapPositionToNative(const QPoint &pos, const QPlatformScreen *) { return pos; }
static inline QDpi logicalDpi() { return QDpi(-1,-1); }
};
namespace QHighDpi {
template <typename T> inline
T toNative(const T &value, ...) { return value; }
template <typename T> inline
T fromNative(const T &value, ...) { return value; }
template <typename T> inline
T fromNativeLocalPosition(const T &value, ...) { return value; }
template <typename T> inline
T toNativeLocalPosition(const T &value, ...) { return value; }
template <typename T> inline
T fromNativeLocalRegion(const T &value, ...) { return value; }
template <typename T> inline
T toNativeLocalRegion(const T &value, ...) { return value; }
template <typename T> inline
T fromNativeScreenGeometry(const T &value, ...) { return value; }
template <typename T, typename U> inline
T toNativePixels(const T &value, const U*) {return value;}
template <typename T, typename U> inline
T fromNativePixels(const T &value, const U*) {return value;}
}
#endif // QT_NO_HIGHDPISCALING
QT_END_NAMESPACE
#endif // QHIGHDPISCALING_P_H