Doc: explain how to create a test touch device for use with touchEvent
Change-Id: Ib60eb0754449da7c50f8632ebd5228ddbe8389f1 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> (cherry picked from commit 5861e06568c44c58aecacdf26fd7938240348956) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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@ -1268,7 +1268,7 @@
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should typically use createTouchDevice() to initialize a QPointingDevice
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member variable in your test case class, and use the same instance for all tests.
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\sa QTest::QTouchEventSequence
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\sa QTest::QTouchEventSequence, touchEvent()
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*/
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/*!
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@ -1404,6 +1404,9 @@
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QTouchEventSequence is called (ie when the object returned runs out of scope), unless
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\a autoCommit is set to false. When \a autoCommit is false, commit() has to be called
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manually.
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\l createTouchDevice() can be called to create a test touch device for use with this
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function.
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*/
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/*!
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@ -1420,6 +1423,9 @@
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QTouchEventSequence is called (ie when the object returned runs out of scope), unless
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\a autoCommit is set to false. When \a autoCommit is false, commit() has to be called
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manually.
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\l createTouchDevice() can be called to create a test touch device for use with this
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function.
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*/
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// Internals of qtestmouse.h:
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