xcb: use 128 as a reference DPI for small screens
This is a better version of 23b139038a1dc9a769a358ab112453abcdd39290 which was reverted. Task-number: QTBUG-68620 Task-number: QTBUG-53022 Task-number: QTBUG-57211 Change-Id: I0b37fc261945c542bbfb30cecfe4b0a97c655e3c Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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@ -747,7 +747,11 @@ void QXcbScreen::updateGeometry(const QRect &geometry, uint8_t rotation)
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m_sizeMillimeters = sizeInMillimeters(geometry.size(), m_virtualDesktop->dpi());
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qreal dpi = geometry.width() / physicalSize().width() * qreal(25.4);
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m_pixelDensity = qMax(1, qRound(dpi/96));
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// Use 128 as a reference DPI on small screens. This favors "small UI" over "large UI".
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qreal referenceDpi = physicalSize().width() <= 320 ? 128 : 96;
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m_pixelDensity = qMax(1, qRound(dpi/referenceDpi));
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m_geometry = geometry;
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m_availableGeometry = geometry & m_virtualDesktop->workArea();
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QWindowSystemInterface::handleScreenGeometryChange(QPlatformScreen::screen(), m_geometry, m_availableGeometry);
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