wasm: fix onLoaded delay functionality
onLoaded and the initial expose/paint should be sequenced such that onLoaded is fired first, followed by the expose. This makes sure that we don't spend any time on painting frames before Qt is completely initialized. Add a "requestUpdateHold" mode to QWasmCompositor (initially on) which disables requestUpdate calls, as well as releaseRequestUpdateHold() which enables requestUpdate calls again. This is a one-way transition; the mode can't be enabled again. This amends commit f2e22774 which implemented the concept of startup tasks, where onLoaded can be delayed until for instance font loading has been completed. After this commit the expose event and initial commit will be delayed as well. Change-Id: Icc784306726174fbabe8785d54485860e968745a Reviewed-by: Lorn Potter <lorn.potter@gmail.com> Reviewed-by: Piotr Wierciński <piotr.wiercinski@qt.io>
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@ -218,9 +218,12 @@ QEventDispatcherWasm::QEventDispatcherWasm()
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#if QT_CONFIG(thread)
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g_mainThread = pthread_self();
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#endif
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// Call the "onLoaded" JavaScript callback, unless startup tasks
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// have been registered which should complete first.
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checkCallQtLoaded();
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// have been registered which should complete first. Run async
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// to make sure event dispatcher construction (in particular any
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// subclass construction) has completed first.
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runAsync(callOnLoadedIfRequired);
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} else {
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#if QT_CONFIG(thread)
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std::lock_guard<std::mutex> lock(g_staticDataMutex);
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@ -916,10 +919,10 @@ void QEventDispatcherWasm::registerStartupTask()
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void QEventDispatcherWasm::completeStarupTask()
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{
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--g_startupTasks;
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checkCallQtLoaded();
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callOnLoadedIfRequired();
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}
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void QEventDispatcherWasm::checkCallQtLoaded()
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void QEventDispatcherWasm::callOnLoadedIfRequired()
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{
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if (g_startupTasks > 0)
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return;
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@ -929,12 +932,16 @@ void QEventDispatcherWasm::checkCallQtLoaded()
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return;
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qtLoadedCalled = true;
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QTimer::singleShot(0, [](){
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emscripten::val qt = emscripten::val::module_property("qt");
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if (qt.isUndefined())
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return;
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qt.call<void>("onLoaded");
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});
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Q_ASSERT(g_mainThreadEventDispatcher);
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g_mainThreadEventDispatcher->onLoaded();
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}
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void QEventDispatcherWasm::onLoaded()
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{
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emscripten::val qt = emscripten::val::module_property("qt");
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if (qt.isUndefined())
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return;
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qt.call<void>("onLoaded");
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}
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namespace {
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@ -59,7 +59,8 @@ public:
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static void registerStartupTask();
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static void completeStarupTask();
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static void checkCallQtLoaded();
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static void callOnLoadedIfRequired();
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virtual void onLoaded();
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protected:
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virtual bool processPostedEvents();
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@ -4,6 +4,8 @@
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#include "qwasmcompositor.h"
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#include "qwasmwindow.h"
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#include <private/qeventdispatcher_wasm_p.h>
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#include <qpa/qwindowsysteminterface.h>
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#include <emscripten/html5.h>
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@ -41,6 +43,17 @@ void QWasmCompositor::setEnabled(bool enabled)
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m_isEnabled = enabled;
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}
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// requestUpdate delivery is initially disabled at startup, while Qt completes
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// startup tasks such as font loading. This function enables requestUpdate delivery
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// again.
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void QWasmCompositor::releaseRequesetUpdateHold()
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{
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if (!m_requestUpdateHoldEnabled)
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return;
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m_requestUpdateHoldEnabled = false;
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requestUpdate();
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}
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void QWasmCompositor::requestUpdateWindow(QWasmWindow *window, UpdateRequestDeliveryType updateType)
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{
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auto it = m_requestUpdateWindows.find(window);
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@ -62,6 +75,9 @@ void QWasmCompositor::requestUpdate()
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if (m_requestAnimationFrameId != -1)
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return;
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if (m_requestUpdateHoldEnabled)
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return;
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static auto frame = [](double frameTime, void *context) -> int {
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Q_UNUSED(frameTime);
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@ -31,8 +31,8 @@ public:
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QWasmScreen *screen();
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void setEnabled(bool enabled);
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void releaseRequesetUpdateHold();
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enum UpdateRequestDeliveryType { ExposeEventDelivery, UpdateRequestDelivery };
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void requestUpdateWindow(QWasmWindow *window, UpdateRequestDeliveryType updateType = ExposeEventDelivery);
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void handleBackingStoreFlush(QWindow *window);
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@ -50,6 +50,7 @@ private:
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bool m_isEnabled = true;
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QMap<QWasmWindow *, UpdateRequestDeliveryType> m_requestUpdateWindows;
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int m_requestAnimationFrameId = -1;
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bool m_requestUpdateHoldEnabled = true;
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bool m_inDeliverUpdateRequest = false;
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};
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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#include "qwasmeventdispatcher.h"
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#include "qwasmintegration.h"
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#include <QtGui/qpa/qwindowsysteminterface.h>
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@ -15,4 +16,20 @@ bool QWasmEventDispatcher::processPostedEvents()
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return QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
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}
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void QWasmEventDispatcher::onLoaded()
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{
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// This function is called when the application is ready to paint
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// the first frame. Send the qtlaoder onLoaded event first (via
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// the base class implementation), and then enable/call requestUpdate
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// to deliver a frame.
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QEventDispatcherWasm::onLoaded();
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// Make sure all screens have a defined size; and pick
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// up size changes due to onLoaded event handling.
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QWasmIntegration *wasmIntegration = QWasmIntegration::get();
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wasmIntegration->resizeAllScreens();
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wasmIntegration->releaseRequesetUpdateHold();
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}
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QT_END_NAMESPACE
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@ -12,6 +12,7 @@ class QWasmEventDispatcher : public QEventDispatcherWasm
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{
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protected:
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bool processPostedEvents() override;
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void onLoaded() override;
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};
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QT_END_NAMESPACE
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@ -206,6 +206,13 @@ void QWasmIntegration::removeBackingStore(QWindow* window)
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m_backingStores.remove(window);
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}
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void QWasmIntegration::releaseRequesetUpdateHold()
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{
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for (const auto &elementAndScreen : m_screens) {
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elementAndScreen.wasmScreen->compositor()->releaseRequesetUpdateHold();
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}
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}
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#ifndef QT_NO_OPENGL
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QPlatformOpenGLContext *QWasmIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const
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{
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@ -78,6 +78,7 @@ public:
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void resizeAllScreens();
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void loadLocalFontFamilies(emscripten::val families);
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void removeBackingStore(QWindow* window);
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void releaseRequesetUpdateHold();
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static quint64 getTimestamp();
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int touchPoints;
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