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@ -26,7 +26,7 @@
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****************************************************************************/
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/*!
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\example tools/plugandpaint
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\example tools/plugandpaint/app
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\title Plug & Paint Example
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\ingroup examples-widgets-tools
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@ -47,8 +47,8 @@
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through plugins, we recommend that you start by reading this
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overview, which explains how to make an application use plugins.
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Afterwards, you can read the
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\l{tools/plugandpaintplugins/basictools}{Basic Tools} and
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\l{tools/plugandpaintplugins/extrafilters}{Extra Filters}
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\l{tools/plugandpaint/plugins/basictools}{Basic Tools} and
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\l{tools/plugandpaint/plugins/extrafilters}{Extra Filters}
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overviews, which show how to implement static and dynamic
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plugins, respectively.
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@ -74,7 +74,7 @@
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in the plugins.
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\snippet tools/plugandpaint/interfaces.h 0
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\snippet tools/plugandpaint/app/interfaces.h 0
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The \c BrushInterface class declares four pure virtual functions.
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The first pure virtual function, \c brushes(), returns a list of
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@ -96,7 +96,7 @@
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virtual destructor. We provide the destructor to keep these
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compilers happy.
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\snippet tools/plugandpaint/interfaces.h 1
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\snippet tools/plugandpaint/app/interfaces.h 1
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The \c ShapeInterface class declares a \c shapes() function that
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works the same as \c{BrushInterface}'s \c brushes() function, and
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@ -106,13 +106,13 @@
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parent parameter can be used by the plugin to pop up a dialog
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asking the user to specify more information.
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\snippet tools/plugandpaint/interfaces.h 2
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\snippet tools/plugandpaint/app/interfaces.h 2
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The \c FilterInterface class declares a \c filters() function
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that returns a list of filter names, and a \c filterImage()
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function that applies a filter to an image.
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\snippet tools/plugandpaint/interfaces.h 4
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\snippet tools/plugandpaint/app/interfaces.h 4
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To make it possible to query at run-time whether a plugin
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implements a given interface, we must use the \c
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@ -125,8 +125,8 @@
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a good idea to include a version number in the string, as we did
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above.
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The \l{tools/plugandpaintplugins/basictools}{Basic Tools} plugin
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and the \l{tools/plugandpaintplugins/extrafilters}{Extra Filters}
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The \l{tools/plugandpaint/plugins/basictools}{Basic Tools} plugin
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and the \l{tools/plugandpaint/plugins/extrafilters}{Extra Filters}
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plugin shows how to derive from \c BrushInterface, \c
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ShapeInterface, and \c FilterInterface.
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@ -144,7 +144,7 @@
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\l{mainwindows/application}{Application}). Here, we'll
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concentrate on the parts of the code that are related to plugins.
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\snippet tools/plugandpaint/mainwindow.cpp 4
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\snippet tools/plugandpaint/app/mainwindow.cpp 4
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The \c loadPlugins() function is called from the \c MainWindow
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constructor to detect plugins and update the \uicontrol{Brush},
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@ -155,7 +155,7 @@
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QObject. That QObject implements plugin interfaces using multiple
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inheritance.
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\snippet tools/plugandpaint/mainwindow.cpp 5
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\snippet tools/plugandpaint/app/mainwindow.cpp 5
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The next step is to load dynamic plugins. We initialize the \c
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pluginsDir member variable to refer to the \c plugins
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@ -166,9 +166,9 @@
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this file is usually located in a subdirectory, so we need to
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take this into account.
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\snippet tools/plugandpaint/mainwindow.cpp 6
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\snippet tools/plugandpaint/mainwindow.cpp 7
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\snippet tools/plugandpaint/mainwindow.cpp 8
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\snippet tools/plugandpaint/app/mainwindow.cpp 6
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\snippet tools/plugandpaint/app/mainwindow.cpp 7
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\snippet tools/plugandpaint/app/mainwindow.cpp 8
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We use QDir::entryList() to get a list of all files in that
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directory. Then we iterate over the result using \l foreach and
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@ -181,12 +181,12 @@
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If QPluginLoader::instance() is non-null, we add it to the menus.
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\snippet tools/plugandpaint/mainwindow.cpp 9
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\snippet tools/plugandpaint/app/mainwindow.cpp 9
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At the end, we enable or disable the \uicontrol{Brush}, \uicontrol{Shapes},
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and \uicontrol{Filters} menus based on whether they contain any items.
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\snippet tools/plugandpaint/mainwindow.cpp 10
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\snippet tools/plugandpaint/app/mainwindow.cpp 10
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For each plugin (static or dynamic), we check which interfaces it
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implements using \l qobject_cast(). First, we try to cast the
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@ -195,7 +195,7 @@
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by \c brushes(). Then we do the same with the \c ShapeInterface
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and the \c FilterInterface.
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\snippet tools/plugandpaint/mainwindow.cpp 3
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\snippet tools/plugandpaint/app/mainwindow.cpp 3
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The \c aboutPlugins() slot is called on startup and can be
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invoked at any time through the \uicontrol{About Plugins} action. It
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@ -211,7 +211,7 @@
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plugin from which it comes from as the parent; this makes it
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convenient to get access to the plugin later.
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\snippet tools/plugandpaint/mainwindow.cpp 0
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\snippet tools/plugandpaint/app/mainwindow.cpp 0
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The \c changeBrush() slot is invoked when the user chooses one of
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the brushes from the \uicontrol{Brush} menu. We start by finding out
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@ -222,7 +222,7 @@
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identifying the brush. Next time the user draws on the paint
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area, \c PaintArea will use this brush.
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\snippet tools/plugandpaint/mainwindow.cpp 1
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\snippet tools/plugandpaint/app/mainwindow.cpp 1
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The \c insertShape() is invoked when the use chooses one of the
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shapes from the \uicontrol{Shapes} menu. We retrieve the QAction that
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@ -230,7 +230,7 @@
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QAction, and finally we call \c ShapeInterface::generateShape()
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to obtain a QPainterPath.
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\snippet tools/plugandpaint/mainwindow.cpp 2
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\snippet tools/plugandpaint/app/mainwindow.cpp 2
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The \c applyFilter() slot is similar: We retrieve the QAction
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that invoked the slot, then the \c FilterInterface associated to
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@ -243,12 +243,12 @@
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The \c PaintArea class contains some code that deals with \c
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BrushInterface, so we'll review it briefly.
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\snippet tools/plugandpaint/paintarea.cpp 0
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\snippet tools/plugandpaint/app/paintarea.cpp 0
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In \c setBrush(), we simply store the \c BrushInterface and the
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brush that are given to us by \c MainWindow.
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\snippet tools/plugandpaint/paintarea.cpp 1
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\snippet tools/plugandpaint/app/paintarea.cpp 1
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In the \l{QWidget::mouseMoveEvent()}{mouse move event handler},
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we call the \c BrushInterface::mouseMove() function on the
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@ -262,7 +262,7 @@
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and a list of plugin file names. It calls \c findPlugins()
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to fill the QTreeWdiget with information about the plugins:
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\snippet tools/plugandpaint/plugindialog.cpp 0
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\snippet tools/plugandpaint/app/plugindialog.cpp 0
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The \c findPlugins() is very similar to \c
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MainWindow::loadPlugins(). It uses QPluginLoader to access the
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@ -270,11 +270,11 @@
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populateTreeWidget() uses \l qobject_cast() to find out which
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interfaces are implemented by the plugins:
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\snippet tools/plugandpaint/plugindialog.cpp 1
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\snippet tools/plugandpaint/app/plugindialog.cpp 1
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\section1 Importing Static Plugins
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The \l{tools/plugandpaintplugins/basictools}{Basic Tools} plugin
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The \l{tools/plugandpaint/plugins/basictools}{Basic Tools} plugin
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is built as a static plugin, to ensure that it is always
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available to the application. This requires using the
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Q_IMPORT_PLUGIN() macro somewhere in the application (in a \c
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@ -283,7 +283,7 @@
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For Plug & Paint, we have chosen to put Q_IMPORT_PLUGIN() in \c
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main.cpp:
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\snippet tools/plugandpaint/main.cpp 0
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\snippet tools/plugandpaint/app/main.cpp 0
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The argument to Q_IMPORT_PLUGIN() is the plugin name, which corresponds
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with the name of the class that declares metadata for the plugin with
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@ -292,10 +292,10 @@
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In the \c .pro file, we need to specify the static library.
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Here's the project file for building Plug & Paint:
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\snippet tools/plugandpaint/plugandpaint.pro 0
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\snippet tools/plugandpaint/app/app.pro 0
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The \c LIBS line variable specifies the library \c pnp_basictools
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located in the \c ../plugandpaintplugins/basictools directory.
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located in the \c ../plugandpaint/plugins/basictools directory.
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(Although the \c LIBS syntax has a distinct Unix flavor, \c qmake
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supports it on all platforms.)
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@ -306,19 +306,19 @@
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This completes our review of the Plug & Paint application. At
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this point, you might want to take a look at the
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\l{tools/plugandpaintplugins/basictools}{Basic Tools} example
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\l{tools/plugandpaint/plugins/basictools}{Basic Tools} example
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plugin.
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*/
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/*!
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\example tools/plugandpaintplugins/basictools
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\example tools/plugandpaint/plugins/basictools
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\title Plug & Paint Basic Tools Example
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\brief A plugin providing the basic tools for painting functionality.
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\image plugandpaint.png Screenshot of the Plug & Paint example
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The Basic Tools example is a static plugin for the
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\l{tools/plugandpaint}{Plug & Paint} example. It provides a set
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\l{tools/plugandpaint/app}{Plug & Paint} example. It provides a set
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of basic brushes, shapes, and filters. Through the Basic Tools
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example, we will review the four steps involved in writing a Qt
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plugin:
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@ -332,13 +332,13 @@
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\section1 Declaration of the Plugin Class
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.h 0
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.h 0
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We start by including \c interfaces.h, which defines the plugin
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interfaces for the \l{tools/plugandpaint}{Plug & Paint}
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interfaces for the \l{tools/plugandpaint/app}{Plug & Paint}
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application. For the \c #include to work, we need to add an \c
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INCLUDEPATH entry to the \c .pro file with the path to Qt's \c
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examples/tools directory.
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INCLUDEPATH entry to the \c .pro file with the path to the
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header file.
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The \c BasicToolsPlugin class is a QObject subclass that
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implements the \c BrushInterface, the \c ShapeInterface, and the
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@ -346,12 +346,12 @@
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The \c Q_INTERFACES() macro is necessary to tell \l{moc}, Qt's
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meta-object compiler, that the base classes are plugin
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interfaces. Without the \c Q_INTERFACES() macro, we couldn't use
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\l qobject_cast() in the \l{tools/plugandpaint}{Plug & Paint}
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\l qobject_cast() in the \l{tools/plugandpaint/app}{Plug & Paint}
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application to detect interfaces.
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For an explanation for the \c Q_PLUGIN_METADATA() macro see
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\l {Exporting the Plugin}.
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.h 2
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.h 2
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In the \c public section of the class, we declare all the
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functions from the three interfaces.
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@ -361,23 +361,23 @@
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Let's now review the implementation of the \c BasicToolsPlugin
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member functions inherited from \c BrushInterface.
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.cpp 0
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp 0
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The \c brushes() function returns a list of brushes provided by
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this plugin. We provide three brushes: \uicontrol{Pencil}, \uicontrol{Air
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Brush}, and \uicontrol{Random Letters}.
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.cpp 1
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp 1
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On a mouse press event, we just call \c mouseMove() to draw the
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spot where the event occurred.
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.cpp 2
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp 2
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In \c mouseMove(), we start by saving the state of the QPainter
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and we compute a few variables that we'll need later.
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.cpp 3
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp 3
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Then comes the brush-dependent part of the code:
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@ -399,14 +399,14 @@
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At the end, we restore the painter state to what it was upon
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entering the function and we return the bounding rectangle.
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.cpp 4
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp 4
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When the user releases the mouse, we do nothing and return an
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empty QRect.
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\section1 Implementation of the Shape Interface
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.cpp 5
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp 5
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The plugin provides three shapes: \uicontrol{Circle}, \uicontrol{Star}, and
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\uicontrol{Text...}. The three dots after \uicontrol{Text} are there because
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@ -418,7 +418,7 @@
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distinguish between the internal shape name and the name used in
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the user interface.
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.cpp 6
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp 6
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The \c generateShape() creates a QPainterPath for the specified
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shape. If the shape is \uicontrol{Text}, we pop up a QInputDialog to
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@ -426,12 +426,12 @@
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\section1 Implementation of the Filter Interface
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.cpp 7
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp 7
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The plugin provides three filters: \uicontrol{Invert Pixels}, \uicontrol{Swap
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RGB}, and \uicontrol{Grayscale}.
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.cpp 8
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp 8
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The \c filterImage() function takes a filter name and a QImage as
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parameters and returns an altered QImage. The first thing we do
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@ -450,7 +450,7 @@
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It must contain the plugins IID and optionally a filename pointing
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to a json file containing the metadata for the plugin.
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\snippet tools/plugandpaintplugins/basictools/basictoolsplugin.h 4
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\snippet tools/plugandpaint/plugins/basictools/basictoolsplugin.h 4
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Within this example the json file does not need to export any metadata,
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so it just contains an empty json object.
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@ -463,7 +463,7 @@
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Here's the project file for building the Basic Tools plugin:
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\snippet tools/plugandpaintplugins/basictools/basictools.pro 0
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\snippet tools/plugandpaint/plugins/basictools/basictools.pro 0
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The \c .pro file differs from typical \c .pro files in many
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respects. First, it starts with a \c TEMPLATE entry specifying \c
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@ -475,15 +475,14 @@
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To make the plugin a static plugin, all that is required is to
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specify \c static in addition to \c plugin. The
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\l{tools/plugandpaintplugins/extrafilters}{Extra Filters} plugin,
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\l{tools/plugandpaint/plugins/extrafilters}{Extra Filters} plugin,
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which is compiled as a dynamic plugin, doesn't specify \c static
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in its \c .pro file.
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The \c INCLUDEPATH variable sets the search paths for global
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headers (i.e., header files included using \c{#include <...>}).
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We add Qt's \c examples/tools directory (strictly speaking,
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\c{examples/tools/plugandpaintplugins/basictools/../..}) to the
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list, so that we can include \c <plugandpaint/interfaces.h>.
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We add \c ../../app to the list, so that we can include
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\c <interfaces.h>.
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The \c TARGET variable specifies which name we want to give the
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target library. We use \c pnp_ as the prefix to show that the
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@ -499,27 +498,27 @@
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*/
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/*!
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\example tools/plugandpaintplugins/extrafilters
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\example tools/plugandpaint/plugins/extrafilters
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\title Plug & Paint Extra Filters Example
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\brief A plugin providing the extra filters.
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\image plugandpaint.png Screenshot of the Plug & Paint example
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The Extra Filters example is a plugin for the
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\l{tools/plugandpaint}{Plug & Paint} example. It provides a set
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\l{tools/plugandpaint/app}{Plug & Paint} example. It provides a set
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of filters in addition to those provided by the
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\l{tools/plugandpaintplugins/basictools}{Basic Tools} plugin.
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\l{tools/plugandpaint/plugins/basictools}{Basic Tools} plugin.
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Since the approach is identical to
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\l{tools/plugandpaintplugins/basictools}{Basic Tools}, we won't
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\l{tools/plugandpaint/plugins/basictools}{Basic Tools}, we won't
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review the code here. The only part of interest is the
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\c .pro file, since Extra Filters is a dynamic plugin
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(\l{tools/plugandpaintplugins/basictools}{Basic Tools} is
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(\l{tools/plugandpaint/plugins/basictools}{Basic Tools} is
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linked statically into the Plug & Paint executable).
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Here's the project file for building the Extra Filters plugin:
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\snippet tools/plugandpaintplugins/extrafilters/extrafilters.pro 0
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\snippet tools/plugandpaint/plugins/extrafilters/extrafilters.pro 0
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The \c .pro file differs from typical \c .pro files in many
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respects. First, it starts with a \c TEMPLATE entry specifying \c
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@ -531,9 +530,8 @@
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The \c INCLUDEPATH variable sets the search paths for global
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headers (i.e., header files included using \c{#include <...>}).
|
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We add Qt's \c examples/tools directory (strictly speaking,
|
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\c{examples/tools/plugandpaintplugins/basictools/../..}) to the
|
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list, so that we can include \c <plugandpaint/interfaces.h>.
|
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We add \c ../../app to the list, so that we can include
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\c <interfaces.h>.
|
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The \c TARGET variable specifies which name we want to give the
|
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target library. We use \c pnp_ as the prefix to show that the
|
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|