doc: Fix QObject::connect documentation
Unfortunately, qdoc is too simple to understand any pointer to member function syntax. (the ::* token is not even tokenized. And even if it was, it would be a difficult way to hack that into the parser. (there is already an ugly workaround for non-member pointer to function hat works by having '(*' as a token,but the same hack is not possible for pointer to member function)) So I just put verbatim 'PointerToMemberFunction' Also remove the obsolete mention that Qt::UniqueConnection is not supported in that overload. It is now. (And it even contradicts the previous paragraph) Change-Id: I8fc9544808c9a462b0f11ccea406e2e33dee15b1 Reviewed-by: Geir Vattekar <geir.vattekar@nokia.com> Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
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@ -3872,8 +3872,8 @@ void qDeleteInEventHandler(QObject *o)
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}
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/*!
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\fn QMetaObject::Connection QObject::connect(const QObject *sender, (T::*signal)(...), const QObject *receiver, (T::*method)(...), Qt::ConnectionType type)
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\fn QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type)
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\overload connect()
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\threadsafe
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Creates a connection of the given \a type from the \a signal in
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@ -3929,18 +3929,14 @@ void qDeleteInEventHandler(QObject *o)
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\snippet doc/src/snippets/code/src_corelib_kernel_qobject.cpp 25
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make sure to declare the argument type with Q_DECLARE_METATYPE
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A signal is emitted for every connection you make;
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two signals are emitted for duplicate connections.
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This overload does not support the type Qt::UniqueConnection
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*/
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/*!
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\fn QMetaObject::Connection QObject::connect(const QObject *sender, (T::*signal)(...), Functor functor)
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\fn QMetaObject::Connection QObject::connect(const QObject *sender, PointerToMemberFunction signal, Functor functor)
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\threadsafe
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\overload
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\overload connect()
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Creates a connection of the given \a type from the \a signal in
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the \a sender object to the \a functor and returns a handle to the connection
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@ -4089,9 +4085,9 @@ bool QObject::disconnect(const QMetaObject::Connection &connection)
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return true;
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}
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/*! \fn bool QObject::disconnect(const QObject *sender, (T::*signal)(...), const Qbject *receiver, (T::*method)(...))
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/*! \fn bool QObject::disconnect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method)
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\overload diconnect()
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\threadsafe
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\overload
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Disconnects \a signal in object \a sender from \a method in object
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\a receiver. Returns true if the connection is successfully broken;
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@ -4148,6 +4144,7 @@ bool QObject::disconnect(const QMetaObject::Connection &connection)
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\sa connect()
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*/
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bool QObject::disconnectImpl(const QObject *sender, void **signal, const QObject *receiver, void **slot, const QMetaObject *senderMetaObject)
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{
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if (sender == 0 || (receiver == 0 && slot != 0)) {
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@ -4209,7 +4206,7 @@ QMetaObject::Connection::~Connection()
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}
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/*!
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\fn bool QMetaObject::Connection::operator bool()
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\fn QMetaObject::Connection::operator bool() const
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Returns true if the connection is valid.
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@ -199,8 +199,8 @@ public:
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const char *member, Qt::ConnectionType type = Qt::AutoConnection) const;
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#ifdef Q_QDOC
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QMetaObject::Connection QObject::connect(const QObject *sender, (T::*signal)(...), const QObject *receiver, (T::*method)(...), Qt::ConnectionType type)
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QMetaObject::Connection QObject::connect(const QObject *sender, (T::*signal)(...), Functor functor)
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static QMetaObject::Connection connect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type);
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static QMetaObject::Connection connect(const QObject *sender, PointerToMemberFunction signal, Functor functor);
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#else
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//Connect a signal to a pointer to qobject member function
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template <typename Func1, typename Func2>
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@ -279,7 +279,7 @@ public:
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static bool disconnect(const QMetaObject::Connection &);
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#ifdef Q_QDOC
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bool QObject::disconnect(const QObject *sender, (T::*signal)(...), const Qbject *receiver, (T::*method)(...))
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static bool disconnect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method);
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#else
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template <typename Func1, typename Func2>
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static inline bool disconnect(const typename QtPrivate::FunctionPointer<Func1>::Object *sender, Func1 signal,
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@ -462,7 +462,7 @@ public:
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Connection();
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Connection(const Connection &other);
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Connection &operator=(const Connection &other);
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#ifdef qdoc
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#ifdef Q_QDOC
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operator bool() const;
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#else
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typedef void *Connection::*RestrictedBool;
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