Add face support to texture file

Task-Id: QTBUG-76970
Change-Id: I3bbd43357c7fcce8949522b089a4572b948f08f4
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
This commit is contained in:
Jonas Karlsson 2021-01-19 15:24:29 +01:00
parent d95a1a8bd4
commit 509196b1d9
5 changed files with 85 additions and 39 deletions

View File

@ -150,6 +150,7 @@ QTextureFileData QAstcHandler::read()
res.setDataOffset(sizeof(AstcHeader));
res.setNumLevels(1);
res.setNumFaces(1);
res.setDataLength(byteCount);
if (oob || !res.isValid()) {

View File

@ -138,6 +138,7 @@ QTextureFileData QKtxHandler::read()
texData.setGLBaseInternalFormat(decode(header->glBaseInternalFormat));
texData.setNumLevels(decode(header->numberOfMipmapLevels));
texData.setNumFaces(1);
quint32 offset = headerSize + decode(header->bytesOfKeyValueData);
const int maxLevels = qMin(texData.numLevels(), 32); // Cap iterations in case of corrupt file.
for (int i = 0; i < maxLevels; i++) {

View File

@ -102,6 +102,7 @@ QTextureFileData QPkmHandler::read()
// texture size
texData.setNumLevels(1);
texData.setNumFaces(1);
const int bpb = typeMap[type].bytesPerBlock;
QSize paddedSize(qFromBigEndian<quint16>(rawData + 8), qFromBigEndian<quint16>(rawData + 10));
texData.setDataLength((paddedSize.width() / 4) * (paddedSize.height() / 4) * bpb);

View File

@ -44,6 +44,8 @@ QT_BEGIN_NAMESPACE
Q_LOGGING_CATEGORY(lcQtGuiTextureIO, "qt.gui.textureio");
constexpr size_t MAX_FACES = 6;
class QTextureFileDataPrivate : public QSharedData
{
public:
@ -58,7 +60,9 @@ public:
offsets(other.offsets),
lengths(other.lengths),
size(other.size),
format(other.format)
format(other.format),
numFaces(other.numFaces),
numLevels(other.numLevels)
{
}
@ -66,25 +70,38 @@ public:
{
}
void ensureLevels(int num, bool force = false)
void ensureSize(int levels, int faces, bool force = false)
{
const int newSize = force ? num : qMax(offsets.size(), num);
offsets.resize(newSize);
lengths.resize(newSize);
numLevels = force ? levels : qMax(numLevels, levels);
numFaces = force ? faces : qMax(numFaces, faces);
offsets.resize(numFaces);
lengths.resize(numFaces);
for (auto faceList : { &offsets, &lengths })
for (auto &levelList : *faceList)
levelList.resize(numLevels);
}
bool isValid(int level, int face) const { return level < numLevels && face < numFaces; }
int getOffset(int level, int face) const { return offsets[face][level]; }
void setOffset(int value, int level, int face) { offsets[face][level] = value; }
int getLength(int level, int face) const { return lengths[face][level]; }
void setLength(int value, int level, int face) { lengths[face][level] = value; }
QByteArray logName;
QByteArray data;
QList<int> offsets;
QList<int> lengths;
QVarLengthArray<QList<int>, MAX_FACES> offsets; // [Face][Level] = offset
QVarLengthArray<QList<int>, MAX_FACES> lengths; // [Face][Level] = length
QSize size;
quint32 format = 0;
quint32 internalFormat = 0;
quint32 baseInternalFormat = 0;
int numFaces = 0;
int numLevels = 0;
};
QTextureFileData::QTextureFileData()
{
}
@ -117,16 +134,28 @@ bool QTextureFileData::isValid() const
if (d->data.isEmpty() || d->size.isEmpty() || (!d->format && !d->internalFormat))
return false;
const int numChunks = d->offsets.size();
if (numChunks == 0 || (d->lengths.size() != numChunks))
return false;
const int numFacesOffset = d->offsets.length();
const int numFacesLength = d->lengths.length();
if (numFacesOffset == 0 || numFacesLength == 0 || d->numFaces != numFacesOffset
|| d->numFaces != numFacesLength)
return false;
const qint64 sz = d->data.size();
for (int i = 0; i < numChunks; i++) {
qint64 offi = d->offsets.at(i);
qint64 leni = d->lengths.at(i);
if (offi < 0 || offi >= sz || leni <= 0 || (offi + leni > sz))
const qint64 dataSize = d->data.size();
// Go through all faces and levels and check that the range is inside the data size.
for (int face = 0; face < d->numFaces; face++) {
const int numLevelsOffset = d->offsets.at(face).size();
const int numLevelsLength = d->lengths.at(face).size();
if (numLevelsOffset == 0 || numLevelsLength == 0 || d->numLevels != numLevelsOffset
|| d->numLevels != numLevelsLength)
return false;
for (int level = 0; level < d->numLevels; level++) {
const qint64 offset = d->getOffset(level, face);
const qint64 length = d->getLength(level, face);
if (offset < 0 || offset >= dataSize || length <= 0 || (offset + length > dataSize))
return false;
}
}
return true;
}
@ -149,28 +178,28 @@ void QTextureFileData::setData(const QByteArray &data)
d->data = data;
}
int QTextureFileData::dataOffset(int level) const
int QTextureFileData::dataOffset(int level, int face) const
{
return (d && d->offsets.size() > level) ? d->offsets.at(level) : 0;
return (d && d->isValid(level, face)) ? d->getOffset(level, face) : 0;
}
void QTextureFileData::setDataOffset(int offset, int level)
void QTextureFileData::setDataOffset(int offset, int level, int face)
{
if (d.constData() && level >= 0) {
d->ensureLevels(level + 1);
d->offsets[level] = offset;
d->ensureSize(level + 1, face + 1);
d->setOffset(offset, level, face);
}
}
int QTextureFileData::dataLength(int level) const
int QTextureFileData::dataLength(int level, int face) const
{
return (d && d->lengths.size() > level) ? d->lengths.at(level) : 0;
return (d && d->isValid(level, face)) ? d->getLength(level, face) : 0;
}
QByteArrayView QTextureFileData::getDataView(int level) const
QByteArrayView QTextureFileData::getDataView(int level, int face) const
{
const int dataLength = this->dataLength(level);
const int dataOffset = this->dataOffset(level);
const int dataLength = this->dataLength(level, face);
const int dataOffset = this->dataOffset(level, face);
if (d == nullptr || dataLength == 0)
return QByteArrayView();
@ -178,23 +207,34 @@ QByteArrayView QTextureFileData::getDataView(int level) const
return QByteArrayView(d->data.constData() + dataOffset, dataLength);
}
void QTextureFileData::setDataLength(int length, int level)
void QTextureFileData::setDataLength(int length, int level, int face)
{
if (d.constData() && level >= 0) {
d->ensureLevels(level + 1);
d->lengths[level] = length;
d->ensureSize(level + 1, face + 1);
d->setLength(length, level, face);
}
}
int QTextureFileData::numLevels() const
{
return d ? d->offsets.size() : 0;
return d ? d->numLevels : 0;
}
void QTextureFileData::setNumLevels(int num)
void QTextureFileData::setNumLevels(int numLevels)
{
if (d && num >= 0)
d->ensureLevels(num, true);
if (d && numLevels >= 0)
d->ensureSize(numLevels, d->numFaces, true);
}
int QTextureFileData::numFaces() const
{
return d ? d->numFaces : 0;
}
void QTextureFileData::setNumFaces(int numFaces)
{
if (d && numFaces >= 0)
d->ensureSize(d->numLevels, numFaces, true);
}
QSize QTextureFileData::size() const

View File

@ -78,17 +78,20 @@ public:
QByteArray data() const;
void setData(const QByteArray &data);
int dataOffset(int level = 0) const;
void setDataOffset(int offset, int level = 0);
int dataOffset(int level = 0, int face = 0) const;
void setDataOffset(int offset, int level = 0, int face = 0);
int dataLength(int level = 0) const;
void setDataLength(int length, int level = 0);
int dataLength(int level = 0, int face = 0) const;
void setDataLength(int length, int level = 0, int face = 0);
QByteArrayView getDataView(int level = 0) const;
QByteArrayView getDataView(int level = 0, int face = 0) const;
int numLevels() const;
void setNumLevels(int num);
int numFaces() const;
void setNumFaces(int num);
QSize size() const;
void setSize(const QSize &size);