Fix compilation with C++20
Implicit capture of 'this' in [=] is deprecated in C++20. Fix by using explicit captures. Change-Id: Ie3a94ec60d7c56b2856d201fa3d68d0670bdd7b9 Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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@ -670,7 +670,7 @@ bool QWaylandWindow::waitForFrameSync(int timeout)
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// started by other writes
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// started by other writes
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int fcbId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
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int fcbId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
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if (fcbId != -1)
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if (fcbId != -1)
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QMetaObject::invokeMethod(this, [=] { killTimer(fcbId); }, Qt::QueuedConnection);
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QMetaObject::invokeMethod(this, [this, fcbId] { killTimer(fcbId); }, Qt::QueuedConnection);
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return !mWaitingForFrameCallback;
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return !mWaitingForFrameCallback;
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}
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}
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@ -1157,7 +1157,7 @@ void QWaylandWindow::handleUpdate()
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// ignore it if it times out before it's cleaned up by the invokeMethod call.
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// ignore it if it times out before it's cleaned up by the invokeMethod call.
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int id = mFallbackUpdateTimerId;
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int id = mFallbackUpdateTimerId;
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mFallbackUpdateTimerId = -1;
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mFallbackUpdateTimerId = -1;
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QMetaObject::invokeMethod(this, [=] { killTimer(id); }, Qt::QueuedConnection);
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QMetaObject::invokeMethod(this, [this, id] { killTimer(id); }, Qt::QueuedConnection);
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}
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}
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mFrameCallback = frame();
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mFrameCallback = frame();
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@ -1168,10 +1168,10 @@ void QWaylandWindow::handleUpdate()
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// Stop current frame timer if any, can't use killTimer directly, see comment above.
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// Stop current frame timer if any, can't use killTimer directly, see comment above.
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int fcbId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
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int fcbId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
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if (fcbId != -1)
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if (fcbId != -1)
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QMetaObject::invokeMethod(this, [=] { killTimer(fcbId); }, Qt::QueuedConnection);
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QMetaObject::invokeMethod(this, [this, fcbId] { killTimer(fcbId); }, Qt::QueuedConnection);
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// Start a timer for handling the case when the compositor stops sending frame callbacks.
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// Start a timer for handling the case when the compositor stops sending frame callbacks.
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QMetaObject::invokeMethod(this, [=] { // Again; can't do it directly
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QMetaObject::invokeMethod(this, [this] { // Again; can't do it directly
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if (mWaitingForFrameCallback)
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if (mWaitingForFrameCallback)
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mFrameCallbackTimerId = startTimer(100);
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mFrameCallbackTimerId = startTimer(100);
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}, Qt::QueuedConnection);
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}, Qt::QueuedConnection);
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