diff --git a/mkspecs/common/mac.conf b/mkspecs/common/mac.conf index b77494ec9b2..f21ba5ec515 100644 --- a/mkspecs/common/mac.conf +++ b/mkspecs/common/mac.conf @@ -17,7 +17,7 @@ QMAKE_EXTENSION_SHLIB = dylib QMAKE_EXTENSIONS_AUX_SHLIB = tbd QMAKE_LIBDIR = -# sdk.prf will prefix the proper SDK sysroot +# qtConfLibrary_openglMakeSpec will prefix the proper SDK sysroot QMAKE_INCDIR_OPENGL = \ /System/Library/Frameworks/OpenGL.framework/Headers \ /System/Library/Frameworks/AGL.framework/Headers/ diff --git a/mkspecs/features/mac/sdk.prf b/mkspecs/features/mac/sdk.prf index 8360dd8b389..50a41657d83 100644 --- a/mkspecs/features/mac/sdk.prf +++ b/mkspecs/features/mac/sdk.prf @@ -33,10 +33,6 @@ QMAKE_MAC_SDK_PATH = $$xcodeSDKInfo(Path) QMAKE_MAC_SDK_PLATFORM_PATH = $$xcodeSDKInfo(PlatformPath) QMAKE_MAC_SDK_VERSION = $$xcodeSDKInfo(SDKVersion) -sysrootified = -for(val, QMAKE_INCDIR_OPENGL): sysrootified += $${QMAKE_MAC_SDK_PATH}$$val -QMAKE_INCDIR_OPENGL = $$sysrootified - QMAKESPEC_NAME = $$basename(QMAKESPEC) # Resolve SDK version of various tools diff --git a/src/gui/configure.json b/src/gui/configure.json index 44140bc7b67..e4f25ab3138 100644 --- a/src/gui/configure.json +++ b/src/gui/configure.json @@ -448,7 +448,7 @@ ], "sources": [ { "type": "pkgConfig", "args": "gl", "condition": "!config.darwin" }, - { "type": "makeSpec", "spec": "OPENGL" } + { "type": "openglMakeSpec" } ] }, "opengl_es2": { diff --git a/src/gui/configure.pri b/src/gui/configure.pri index 1b95449a10c..0db106597ef 100644 --- a/src/gui/configure.pri +++ b/src/gui/configure.pri @@ -15,6 +15,17 @@ defineTest(qtConfLibrary_freetype) { return(true) } +defineTest(qtConfLibrary_openglMakeSpec) { + darwin:sdk { + sysrootified = + for(val, QMAKE_INCDIR_OPENGL): sysrootified += $${QMAKE_MAC_SDK_PATH}$$val + QMAKE_INCDIR_OPENGL = $$sysrootified + } + $${1}.spec = OPENGL + !qtConfLibrary_makeSpec($$1, $$2): return(false) + return(true) +} + # Check for Direct X shader compiler 'fxc'. # Up to Direct X SDK June 2010 and for MinGW, this is pointed to by the # DXSDK_DIR variable. Starting with Windows Kit 8, it is included in