Fix the docs for resizeGL in QOpenGLWindow

Some of it was blindly copied from QOpenGLWidget and it
does not apply.

Change-Id: I73f358f74d286d3757a3a77a9bfe06887d57514a
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
This commit is contained in:
Laszlo Agocs 2014-08-06 11:42:31 +02:00
parent 6a237a4e76
commit 41a7072195

View File

@ -479,9 +479,15 @@ void QOpenGLWindow::initializeGL()
This virtual function is called whenever the widget has been resized.
Reimplement it in a subclass. The new size is passed in \a w and \a h.
There is no need to call makeCurrent() because this has already been done
when this function is called. Additionally, the framebuffer, if there is one,
is bound too.
\note This is merely a convenience function in order to provide an API that is
compatible with QOpenGLWidget. Unlike with QOpenGLWidget, derived classes are
free to choose to override resizeEvent() instead of this function.
\note Avoid issuing OpenGL commands from this function as there may not be a
context current when it is invoked. If it cannot be avoided, call makeCurrent().
\note Scheduling updates from here is not necessary. The windowing systems
will send expose events that trigger an update automatically.
\sa initializeGL(), paintGL()
*/