QWidget: Remove un-needed nullptr check for oldtlw

Added in 1bd755465efa27294362925f55306f88f1800936

We already access oldtlw and oldtlw->d_func() in other places,
and the source of oldtlw is a call to QWidget::window(),
which returns the widget itself if it doesn't have a parent.

This should also fix a CodeChecker issue where it thinks
that the other unchecked accesses to oldtlw are suspicious.

Add assert just in case, so we catch it explicitly if for
some reason this assumption doesn't hold in the future.

Pick-to: 6.5
Change-Id: Iefa9b2df6b25a993afe87e4ee90fe9d2075ebbd0
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
(cherry picked from commit 0533d1d5444c204c029ab8fbc2df1fb9f9fd6ec2)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
This commit is contained in:
Tor Arne Vestbø 2024-04-16 16:00:35 +02:00 committed by Qt Cherry-pick Bot
parent ab712f226d
commit 3e3bfcc731

View File

@ -10759,6 +10759,7 @@ void QWidget::setParent(QWidget *parent, Qt::WindowFlags f)
const bool resized = testAttribute(Qt::WA_Resized);
const bool wasCreated = testAttribute(Qt::WA_WState_Created);
QWidget *oldtlw = window();
Q_ASSERT(oldtlw);
if (f & Qt::Window) // Frame geometry likely changes, refresh.
d->data.fstrut_dirty = true;
@ -10801,7 +10802,7 @@ void QWidget::setParent(QWidget *parent, Qt::WindowFlags f)
// texture-based widgets need a pre-notification when their associated top-level window changes
// This is not under the wasCreated/newParent conditions above in order to also play nice with QDockWidget.
if ((oldtlw && oldtlw->d_func()->usesRhiFlush) && ((!parent && parentWidget()) || (parent && parent->window() != oldtlw)))
if (oldtlw->d_func()->usesRhiFlush && ((!parent && parentWidget()) || (parent && parent->window() != oldtlw)))
qSendWindowChangeToTextureChildrenRecursively(this, QEvent::WindowAboutToChangeInternal);
// If we get parented into another window, children will be folded
@ -10882,7 +10883,7 @@ void QWidget::setParent(QWidget *parent, Qt::WindowFlags f)
// texture-based widgets need another event when their top-level window
// changes (more precisely, has already changed at this point)
if ((oldtlw && oldtlw->d_func()->usesRhiFlush) && oldtlw != window())
if (oldtlw->d_func()->usesRhiFlush && oldtlw != window())
qSendWindowChangeToTextureChildrenRecursively(this, QEvent::WindowChangeInternal);
if (!wasCreated) {