From 3b0ef746942d9c0d44d418020849cecfa480a19d Mon Sep 17 00:00:00 2001 From: Aleksandr Reviakin Date: Thu, 1 Dec 2022 12:30:11 +0100 Subject: [PATCH] Use const reference in loop in JSON Save Game example MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Fixes: QTBUG-108857 Change-Id: I503a3c9ebe145d0dae52b74435212807405f0247 Reviewed-by: Tor Arne Vestbø --- examples/corelib/serialization/savegame/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/corelib/serialization/savegame/game.cpp b/examples/corelib/serialization/savegame/game.cpp index 111fbfc6ea0..f66e8553f94 100644 --- a/examples/corelib/serialization/savegame/game.cpp +++ b/examples/corelib/serialization/savegame/game.cpp @@ -155,6 +155,6 @@ void Game::print(int indentation) const mPlayer.print(indentation + 1); QTextStream(stdout) << indent << "Levels\n"; - for (Level level : mLevels) + for (const Level &level : mLevels) level.print(indentation + 1); }