evdevtouch: Fix normalizedPosition
Set the available virtual screen geometry. This geometry is needed for QEventPoint::normalizedPosition calculation. Change-Id: I7e25488d62a5099c14b5c15fa2b4040ea32b9ecd Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> Reviewed-by: Jaeyoon Jung <jaeyoon.jung@lge.com> (cherry picked from commit f7f618b3125289ab6ad68fe6c4ccf9864c41b02f)
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@ -49,6 +49,7 @@
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#include <QtGui/qpointingdevice.h>
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#include <QtGui/private/qhighdpiscaling_p.h>
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#include <QtGui/private/qguiapplication_p.h>
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#include <QtGui/private/qpointingdevice_p.h>
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#include <mutex>
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@ -465,6 +466,11 @@ void QEvdevTouchScreenHandler::registerPointingDevice()
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m_device = new QPointingDevice(d->hw_name, id++,
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QInputDevice::DeviceType::TouchScreen, QPointingDevice::PointerType::Finger,
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caps, 16, 0);
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auto geom = d->screenGeometry();
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if (!geom.isNull())
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QPointingDevicePrivate::get(m_device)->setAvailableVirtualGeometry(geom);
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QWindowSystemInterface::registerInputDevice(m_device);
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}
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