From 3989f56c6bfd94fa81939b80355f0faf75bebce5 Mon Sep 17 00:00:00 2001 From: Andreas Eliasson Date: Tue, 22 Mar 2022 14:05:43 +0100 Subject: [PATCH] Doc: Revise OpenGL module landing page MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Add the new qdocinc cmake and qmake snippets and reorganize some of the sections structure. Task-number: QTBUG-100369 Pick-to: 6.3 Change-Id: Iafa31856500e458c14feeb92bee660f44a65ffa9 Reviewed-by: Topi Reiniƶ --- src/opengl/doc/src/qtopengl-index.qdoc | 41 ++++++++++++++------------ 1 file changed, 22 insertions(+), 19 deletions(-) diff --git a/src/opengl/doc/src/qtopengl-index.qdoc b/src/opengl/doc/src/qtopengl-index.qdoc index 4b975758a92..08d1616f184 100644 --- a/src/opengl/doc/src/qtopengl-index.qdoc +++ b/src/opengl/doc/src/qtopengl-index.qdoc @@ -34,11 +34,11 @@ Qt has two main approaches to UI development: \l[QtQuick]{Qt Quick} and \l{Qt Widgets}. They exist to support different types of user - interfaces, and build on separate graphics engines which have been + interfaces, and build on separate graphics engines that have been optimized for each of these types. It is possible to combine code written in the OpenGL graphics API - with both these user interface types in Qt. This can be useful + with both of these user interface types in Qt. This can be useful when the application has its own OpenGL-dependent code, or when it is integrating with a third-party OpenGL-based renderer. @@ -70,15 +70,29 @@ For more details on enabling OpenGL with \l[QtQuick]{Qt Quick}, see \l{Rendering via the Qt Rendering Hardware Interface}{scenegraph renderer documentation}. - \section1 Overview + \section1 Using the Module - \include module-use.qdocinc using qt module - \snippet snippets/CMakeLists.txt cmake_use + \include {module-use.qdocinc} {using the c++ api} - See also the \l {Build with CMake} overview. + \section2 Building with CMake - \include module-use.qdocinc building with qmake - \snippet snippets.pro qmake_use + \include {module-use.qdocinc} {building with cmake} {OpenGL} + + \section2 Building with qmake + + \include {module-use.qdocinc} {building_with_qmake} {opengl} + + \section1 Examples + + \list + \li \l {OpenGL Window Example} + \endlist + + \section1 Reference + + \list + \li \l {Qt OpenGL C++ Classes} {C++ Classes} + \endlist \section1 Module Evolution \l{Changes to Qt OpenGL} lists important changes in the module API @@ -95,15 +109,4 @@ OpenGL\reg is a trademark of Silicon Graphics, Inc. in the United States and other countries. - - - \section1 Related Information - - These are links to the API reference materials and related pages. - - \list - \li \l{Qt OpenGL C++ Classes}{C++ Classes} - \li \l{OpenGL Window Example} - \endlist - */