tst_QTabWidget: Add unconditional qWait() back

paintEventCount() is currently flaky on macOS. It gets extra paint events after
qWaitForWindowExposed() returns, which causes the following assertions to fail.

Add the wait that was removed in 0cb940b1d3b9a1ba50f2d1973fca411706da266d back
to fix those failures.

Task-number: QTBUG-68032
Change-Id: I68e0b6008de40922ec740291dfdd1842e0f62f89
Reviewed-by: Sami Nurmenniemi <sami.nurmenniemi@qt.io>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
This commit is contained in:
Kari Oikarinen 2018-05-02 11:24:31 +03:00
parent 259648f876
commit 3761d99512

View File

@ -549,7 +549,9 @@ void tst_QTabWidget::paintEventCount()
QCOMPARE(tw->currentIndex(), 0);
tw->show();
QVERIFY(QTest::qWaitForWindowActive(tw));
QVERIFY(QTest::qWaitForWindowExposed(tw));
// Wait for extra paint events that happen at least on macOS
QTest::qWait(1000);
// Mac, Windows and Windows CE get multiple repaints on the first show, so use those as a starting point.
static const int MaxInitialPaintCount =