diff --git a/src/plugins/platforms/ios/qiostextinputoverlay.mm b/src/plugins/platforms/ios/qiostextinputoverlay.mm index 918c4a8c627..01046334a1a 100644 --- a/src/plugins/platforms/ios/qiostextinputoverlay.mm +++ b/src/plugins/platforms/ios/qiostextinputoverlay.mm @@ -947,7 +947,17 @@ static void executeBlockWithoutAnimation(Block block) int cursorPosOnRelease = QPlatformInputContext::queryFocusObject(Qt::ImCursorPosition, touchPos).toInt(); if (cursorPosOnRelease == _cursorPosOnPress) { + // We've recognized a gesture to open the menu, but we don't know + // whether the user tapped a control that was overlaid our input + // area, since we don't do any granular hit-testing in touchesBegan. + // To ensure that the gesture doesn't eat touch events that should + // have reached another UI control we report the gesture as failed + // here, and then manually show the menu at the next runloop pass. _menuShouldBeVisible = true; + self.state = UIGestureRecognizerStateFailed; + dispatch_async(dispatch_get_main_queue(), ^{ + QIOSTextInputOverlay::s_editMenu.visible = _menuShouldBeVisible; + }); } else { // The menu is hidden, and the cursor will change position once // Qt receive the touch release. We therefore fail so that we