rhi: vulkan: set object names on pipelines too
It helps debugging. Change-Id: Ibb01bf9ebbeb06c05fd4be2ca17277dff8247c5f Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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@ -8431,6 +8431,8 @@ bool QVkGraphicsPipeline::create()
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return false;
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}
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rhiD->setObjectName(uint64_t(pipeline), VK_OBJECT_TYPE_PIPELINE, m_objectName);
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rhiD->pipelineCreationEnd();
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lastActiveFrameSlot = -1;
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generation += 1;
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@ -8525,6 +8527,8 @@ bool QVkComputePipeline::create()
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return false;
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}
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rhiD->setObjectName(uint64_t(pipeline), VK_OBJECT_TYPE_PIPELINE, m_objectName);
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rhiD->pipelineCreationEnd();
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lastActiveFrameSlot = -1;
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generation += 1;
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