QSlotObjectBase: make Operation enum protected

We don't want people to go and call through the function pointer
directly.

Change-Id: I386645239974f008d513eaa62593c1141b294b60
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
This commit is contained in:
Marc Mutz 2012-08-17 16:13:19 +02:00 committed by Qt by Nokia
parent 4570d0ac24
commit 2d78e24191

View File

@ -106,6 +106,9 @@ namespace QtPrivate {
// don't use virtual functions here; we don't want the
// compiler to create tons of per-polymorphic-class stuff that
// we'll never need. We just use one function pointer.
typedef void (*ImplFn)(int which, QSlotObjectBase* this_, QObject *receiver, void **args, bool *ret);
const ImplFn impl;
protected:
enum Operation {
Destroy,
Call,
@ -113,10 +116,9 @@ namespace QtPrivate {
NumOperations
};
typedef void (*ImplFn)(int which, QSlotObjectBase* this_, QObject *receiver, void **args, bool *ret);
const ImplFn impl;
public:
explicit QSlotObjectBase(ImplFn fn) : ref(1), impl(fn) {}
inline void destroy() { impl(Destroy, this, 0, 0, 0); }
inline bool compare(void **a) { bool ret; impl(Compare, this, 0, a, &ret); return ret; }
inline void call(QObject *r, void **a) { impl(Call, this, r, a, 0); }