QSlotObjectBase: make Operation enum protected
We don't want people to go and call through the function pointer directly. Change-Id: I386645239974f008d513eaa62593c1141b294b60 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
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@ -106,6 +106,9 @@ namespace QtPrivate {
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// don't use virtual functions here; we don't want the
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// compiler to create tons of per-polymorphic-class stuff that
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// we'll never need. We just use one function pointer.
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typedef void (*ImplFn)(int which, QSlotObjectBase* this_, QObject *receiver, void **args, bool *ret);
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const ImplFn impl;
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protected:
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enum Operation {
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Destroy,
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Call,
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@ -113,10 +116,9 @@ namespace QtPrivate {
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NumOperations
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};
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typedef void (*ImplFn)(int which, QSlotObjectBase* this_, QObject *receiver, void **args, bool *ret);
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const ImplFn impl;
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public:
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explicit QSlotObjectBase(ImplFn fn) : ref(1), impl(fn) {}
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inline void destroy() { impl(Destroy, this, 0, 0, 0); }
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inline bool compare(void **a) { bool ret; impl(Compare, this, 0, a, &ret); return ret; }
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inline void call(QObject *r, void **a) { impl(Call, this, r, a, 0); }
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