Simplify tst_QShortcut
There's no need for the manual sendKeyEvent, as QTest already has the ability to send synthetic clicks, and we don't need a colored window to test shortcut activation. Change-Id: I8409888664e2316bec4ea64f21dbb8b6915091f4 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> (cherry picked from commit 8606f33641a0a2fb9926ebb604a7fc5894e5fc39) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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@ -4,53 +4,24 @@
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#include <QTest>
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#include <QtGui/qguiapplication.h>
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#include <QtGui/qshortcut.h>
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#include <QtGui/qpainter.h>
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#include <QtGui/qrasterwindow.h>
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#include <QtGui/qscreen.h>
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#include <QtGui/qwindow.h>
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class tst_QShortcut : public QObject
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{
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Q_OBJECT
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public:
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private slots:
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void trigger();
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};
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class ColoredWindow : public QRasterWindow {
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public:
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ColoredWindow(QColor c) : m_color(c) {}
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protected:
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void paintEvent(QPaintEvent *event) override;
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private:
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const QColor m_color;
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};
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void ColoredWindow::paintEvent(QPaintEvent *)
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{
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QPainter p(this);
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p.fillRect(QRect(QPoint(), size()), m_color);
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}
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static void sendKey(QWindow *target, Qt::Key k, char c, Qt::KeyboardModifiers modifiers)
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{
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QTest::sendKeyEvent(QTest::Press, target, k, c, modifiers);
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QTest::sendKeyEvent(QTest::Release, target, k, c, modifiers);
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}
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void tst_QShortcut::trigger()
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{
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ColoredWindow w(Qt::yellow);
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w.setTitle(QTest::currentTestFunction());
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w.resize(QGuiApplication::primaryScreen()->size() / 4);
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QWindow w;
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new QShortcut(Qt::CTRL | Qt::Key_Q, &w, SLOT(close()));
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w.show();
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QVERIFY(QTest::qWaitForWindowExposed(&w));
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QTRY_VERIFY(QGuiApplication::applicationState() == Qt::ApplicationActive);
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sendKey(&w, Qt::Key_Q, 'q', Qt::ControlModifier);
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QTest::sendKeyEvent(QTest::Click, &w, Qt::Key_Q, 'q', Qt::ControlModifier);
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QTRY_VERIFY(!w.isVisible());
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}
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