Avoid corruption in Q(Open)GLFunctions when used on multiple threads
Using Q(Open)GLFunctions concurrently on multiple threads had some issues due to incorrect synchronization: The m_groups list in the QOpenGLMultiGroupSharedResource, in which the Q(Open)GLFunctions instance is stored, became corrupted under certain scenarios, for example in the tst_qglthreads autotest and any two threads that happen to enter an initializeOpenGLFunctions() or QOpenGLContext::functions() call concurrently. Locking in value() has been introduced in 666c25c089acf7fcc9e9a6b7665074c6286d604e to fix such issues, however using the context group's mutex is not enough: that still allows two threads using two contexts with a different context group to concurrently enter insert(). Instead, the MultiGroupSharedResource has to have its own mutex to protect its own member variables. Task-number: QTBUG-38771 Change-Id: If01c44c2084b95e487bc9146576ca180ed8044da Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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@ -1345,7 +1345,8 @@ void QOpenGLSharedResourceGuard::freeResource(QOpenGLContext *context)
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QOpenGLMultiGroupSharedResource instance.
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*/
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QOpenGLMultiGroupSharedResource::QOpenGLMultiGroupSharedResource()
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: active(0)
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: active(0),
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m_mutex(QMutex::Recursive)
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{
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#ifdef QT_GL_CONTEXT_RESOURCE_DEBUG
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qDebug("Creating context group resource object %p.", this);
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@ -171,7 +171,9 @@ public:
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template <typename T>
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T *value(QOpenGLContext *context) {
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QOpenGLContextGroup *group = context->shareGroup();
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QMutexLocker locker(&group->d_func()->m_mutex);
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// Have to use our own mutex here, not the group's, since
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// m_groups has to be protected too against any concurrent access.
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QMutexLocker locker(&m_mutex);
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T *resource = static_cast<T *>(group->d_func()->m_resources.value(this, 0));
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if (!resource) {
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resource = new T(context);
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@ -183,6 +185,7 @@ public:
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private:
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QAtomicInt active;
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QList<QOpenGLContextGroup *> m_groups;
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QMutex m_mutex;
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};
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class QPaintEngineEx;
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