Don't leak memory when tst_QOpenGL::fboTextureOwnership() fails
Hold 'fbo' in a (const) unique_ptr instead of a raw pointer, so it is deleted even if a following QVERIFY/QCOMPARE fails. This shows that the leak (cf. QTBUG-134557) is not due to the test itself. Amends dcbb16a45212d263496df1e5875da6205e4f5f53. Pick-to: 6.8 6.5 5.15 Task-number: QTBUG-134557 Change-Id: I2f854d5ff036b7ca5e51d2e9ecb1d04bf7a39a61 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> (cherry picked from commit b615c477f6472f0e3935aea05c099966c1d3ef47) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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@ -492,7 +492,7 @@ void tst_QOpenGL::fboTextureOwnership()
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QOpenGLFramebufferObjectFormat fboFormat;
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fboFormat.setAttachment(QOpenGLFramebufferObject::NoAttachment);
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QOpenGLFramebufferObject *fbo = new QOpenGLFramebufferObject(200, 100, fboFormat);
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const auto fbo = std::make_unique<QOpenGLFramebufferObject>(200, 100, fboFormat);
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QVERIFY(fbo->texture() != 0);
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fbo->bind();
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@ -516,7 +516,6 @@ void tst_QOpenGL::fboTextureOwnership()
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QFUZZY_COMPARE_IMAGES(fb, reference);
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ctx.functions()->glDeleteTextures(1, &texture);
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delete fbo;
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}
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void tst_QOpenGL::fboRendering_data()
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