QSslServer: Make sure maxPendingConnections applies to all sockets
Not just the ones we added to the pending sockets list Pick-to: 6.4 Change-Id: I0a0016fe39df7ca2fc3f0c4e4111195bc6d90198 Reviewed-by: Konrad Kujawa <konrad.kujawa@qt.io> Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io> Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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@ -172,7 +172,7 @@ void QTcpServerPrivate::readNotification()
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{
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Q_Q(QTcpServer);
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for (;;) {
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if (pendingConnections.count() >= maxConnections) {
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if (totalPendingConnections() >= maxConnections) {
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#if defined (QTCPSERVER_DEBUG)
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qDebug("QTcpServerPrivate::_q_processIncomingConnection() too many connections");
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#endif
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@ -205,6 +205,20 @@ void QTcpServerPrivate::readNotification()
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}
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}
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/*!
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\internal
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Return the amount of sockets currently in queue for the server.
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This is to make maxPendingConnections work properly with servers that don't
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necessarily have 'ready-to-go' sockets as soon as they connect,
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e.g. QSslServer.
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By default we just return pendingConnections.size(), which is equivalent to
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what it did before.
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*/
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int QTcpServerPrivate::totalPendingConnections() const
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{
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return int(pendingConnections.size());
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}
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/*!
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Constructs a QTcpServer object.
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@ -56,6 +56,7 @@ public:
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#endif
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virtual void configureCreatedSocket();
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virtual int totalPendingConnections() const;
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// from QAbstractSocketEngineReceiver
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void readNotification() override;
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@ -350,6 +350,12 @@ void QSslServerPrivate::removeSocketData(quintptr socket)
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}
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}
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int QSslServerPrivate::totalPendingConnections() const
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{
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// max pending connections is int, so this cannot exceed that
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return QTcpServerPrivate::totalPendingConnections() + int(socketData.size());
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}
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void QSslServerPrivate::checkClientHelloAndContinue()
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{
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Q_Q(QSslServer);
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@ -38,6 +38,7 @@ public:
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void initializeHandshakeProcess(QSslSocket *socket);
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void removeSocketData(quintptr socket);
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void handleHandshakeTimedOut(QSslSocket *socket);
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int totalPendingConnections() const override;
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struct SocketData {
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QMetaObject::Connection readyReadConnection;
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@ -25,6 +25,7 @@ private slots:
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#endif
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void plaintextClient();
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void quietClient();
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void manyQuietClients();
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private:
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QString testDataDir;
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@ -487,6 +488,34 @@ void tst_QSslServer::quietClient()
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QCOMPARE(serverPeerPort, clientLocalPort);
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}
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void tst_QSslServer::manyQuietClients()
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{
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QSslConfiguration serverConfiguration = selfSignedServerQSslConfiguration();
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SslServerSpy server(serverConfiguration);
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constexpr qsizetype ExpectedConnections = 5;
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server.server.setMaxPendingConnections(ExpectedConnections);
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QVERIFY(server.server.listen());
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// Connect one socket encrypted so we have a socket in the regular queue
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QSslSocket tlsSocket;
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QObject::connect(&tlsSocket, &QSslSocket::sslErrors, &tlsSocket,
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qOverload<const QList<QSslError> &>(&QSslSocket::ignoreSslErrors));
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tlsSocket.connectToHostEncrypted("127.0.0.1", server.server.serverPort());
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// Then we connect a bunch of TCP sockets who will not send any data at all
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std::array<QTcpSocket, size_t(ExpectedConnections) * 4> sockets;
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for (QTcpSocket &socket : sockets)
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socket.connectToHost(QHostAddress::LocalHost, server.server.serverPort());
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QTest::qWait(500); // some leeway to let connections try to connect...
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// I happen to know the sockets are all children of the server, so let's see
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// how many are created:
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qsizetype connectedCount = server.server.findChildren<QSslSocket *>().size();
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QCOMPARE(connectedCount, ExpectedConnections);
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// 1 socket is ready and pending
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QCOMPARE(server.pendingConnectionAvailableSpy.size(), 1);
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}
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QTEST_MAIN(tst_QSslServer)
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#include "tst_qsslserver.moc"
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