QOpenGLFramebufferObject: Avoid illegal call to glTexImage2D
According to the documentation: GL_INVALID_OPERATION is generated if the combination of internalFormat, format and type is not one of those in the tables above. https://registry.khronos.org/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml We were allowing the RGB values be passed as RGBA, after this change we don't do so anymore. This would result for KWin in: Mesa: User error: GL_INVALID_OPERATION in glTexImage2D(format = GL_RGBA, type = GL_UNSIGNED_BYTE, internalformat = GL_RGB8) Pick-to: 6.5 Change-Id: Ifde8a570eff01be573f780655d8cedbb96f5ba2b Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> (cherry picked from commit ba9e57d65f15c935632b0ad22db0bead9a7d5f90) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org> (cherry picked from commit 9483d87ef3b208afa1523a7c87813f2567f01aad)
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@ -550,8 +550,20 @@ void QOpenGLFramebufferObjectPrivate::initTexture(int idx)
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else if (color.internalFormat == GL_RGB16F || color.internalFormat == GL_RGBA16F)
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pixelType = GL_HALF_FLOAT;
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bool isOpaque = false;
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switch (color.internalFormat) {
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case GL_RGB8:
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case GL_RGB10:
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case GL_RGB16:
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case GL_RGB16F:
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case GL_RGB32F:
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isOpaque = true;
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break;
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}
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const GLuint textureFormat = isOpaque ? GL_RGB : GL_RGBA;
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funcs.glTexImage2D(target, 0, color.internalFormat, color.size.width(), color.size.height(), 0,
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GL_RGBA, pixelType, nullptr);
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textureFormat, pixelType, nullptr);
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if (format.mipmap()) {
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int width = color.size.width();
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int height = color.size.height();
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@ -560,8 +572,8 @@ void QOpenGLFramebufferObjectPrivate::initTexture(int idx)
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width = qMax(1, width >> 1);
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height = qMax(1, height >> 1);
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++level;
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funcs.glTexImage2D(target, level, color.internalFormat, width, height, 0,
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GL_RGBA, pixelType, nullptr);
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funcs.glTexImage2D(target, level, color.internalFormat, width, height, 0, textureFormat,
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pixelType, nullptr);
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}
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}
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funcs.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + idx,
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