Unify wording in documentation to use 'top-left' instead 'upper-left'

The Qt documentation is using 'upper-left' everywhere except at
QRect(F) detailed description and Qt::CoordinateSystem enum description.
Therefore fix it in those four places to be consistent.

Task-number: QTBUG-59981
Change-Id: Ie652044d0207ea5a42888d9e1f1dc9a86b1e9410
Reviewed-by: Mats Honkamaa <mats.honkamaa@qt.io>
Reviewed-by: Tarja Sundqvist <tarja.sundqvist@qt.io>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
This commit is contained in:
Christian Ehrlicher 2017-10-08 11:23:40 +02:00
parent 015a4bb2f1
commit 1a039e89be
2 changed files with 4 additions and 4 deletions

View File

@ -2959,10 +2959,10 @@
This enum specifies the coordinate system.
\value DeviceCoordinates Coordinates are relative to the upper-left corner
\value DeviceCoordinates Coordinates are relative to the top-left corner
of the object's paint device.
\value LogicalCoordinates Coordinates are relative to the upper-left corner
\value LogicalCoordinates Coordinates are relative to the top-left corner
of the object.
*/

View File

@ -54,7 +54,7 @@ QT_BEGIN_NAMESPACE
\brief The QRect class defines a rectangle in the plane using
integer precision.
A rectangle is normally expressed as an upper-left corner and a
A rectangle is normally expressed as a top-left corner and a
size. The size (width and height) of a QRect is always equivalent
to the mathematical rectangle that forms the basis for its
rendering.
@ -1317,7 +1317,7 @@ QDebug operator<<(QDebug dbg, const QRect &r)
\brief The QRectF class defines a rectangle in the plane using floating
point precision.
A rectangle is normally expressed as an upper-left corner and a
A rectangle is normally expressed as a top-left corner and a
size. The size (width and height) of a QRectF is always equivalent
to the mathematical rectangle that forms the basis for its
rendering.