QLocalSocket/Win: use QRingBuffer::append

Use QRingBuffer::append instead of an explicit reserve + memcpy.

Change-Id: I237d1e43a377e156c148e89e410e15e400e1e426
Reviewed-by: Alex Trotsenko <alex1973tr@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
This commit is contained in:
Joerg Bornemann 2016-04-06 16:19:06 +02:00 committed by Joerg Bornemann
parent 3c19b8b162
commit 1675d9a1b2

View File

@ -214,8 +214,7 @@ qint64 QLocalSocket::writeData(const char *data, qint64 len)
Q_D(QLocalSocket);
if (len == 0)
return 0;
char *dest = d->writeBuffer.reserve(len);
memcpy(dest, data, len);
d->writeBuffer.append(data, len);
if (!d->pipeWriter) {
d->pipeWriter = new QWindowsPipeWriter(d->handle, this);
connect(d->pipeWriter, &QWindowsPipeWriter::bytesWritten,