QLocalSocket/Win: use QRingBuffer::append
Use QRingBuffer::append instead of an explicit reserve + memcpy. Change-Id: I237d1e43a377e156c148e89e410e15e400e1e426 Reviewed-by: Alex Trotsenko <alex1973tr@gmail.com> Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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@ -214,8 +214,7 @@ qint64 QLocalSocket::writeData(const char *data, qint64 len)
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Q_D(QLocalSocket);
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if (len == 0)
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return 0;
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char *dest = d->writeBuffer.reserve(len);
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memcpy(dest, data, len);
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d->writeBuffer.append(data, len);
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if (!d->pipeWriter) {
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d->pipeWriter = new QWindowsPipeWriter(d->handle, this);
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connect(d->pipeWriter, &QWindowsPipeWriter::bytesWritten,
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