Add loongarch64(LASX) optimization
List of optimized implementations using LASX: -qt_convert_rgb888_to_rgb32 -qt_blend_rgb32_on_rgb32 -qt_blend_argb32_on_argb32 -comp_func_Source -comp_func_SourceOver -comp_func_solid_SourceOver -comp_func_Source_rgb64 -comp_func_solid_SourceOver_rgb64 -fetchTransformedBilinearARGB32PM_simple_scale_helper -fetchTransformedBilinearARGB32PM_downscale_helper -fetchTransformedBilinearARGB32PM_fast_rotate_helper -convertARGB32ToARGB32PM -convertRGBA8888ToARGB32PM -fetchARGB32ToARGB32PM -fetchRGBA8888ToARGB32PM -convertARGB32ToRGBA64PM -convertRGBA8888ToRGBA64PM -fetchARGB32ToRGBA64PM -fetchRGBA8888ToRGBA64PM Change-Id: I7a0859e4c780fd94f033440009645aa4c12c29f4 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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@ -664,6 +664,12 @@ qt_internal_add_simd_part(Gui SIMD lsx
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painting/qimagescale_lsx.cpp
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)
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qt_internal_add_simd_part(Gui SIMD lasx
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SOURCES
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image/qimage_lasx.cpp
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painting/qdrawhelper_lasx.cpp
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)
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if(NOT ANDROID)
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qt_internal_add_simd_part(Gui SIMD mips_dsp
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SOURCES
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@ -2780,6 +2780,18 @@ static void qInitImageConversions()
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}
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#endif
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#if defined(QT_COMPILER_SUPPORTS_LASX)
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if (qCpuHasFeature(LASX)) {
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extern void convert_RGB888_to_RGB32_lasx(QImageData *dest, const QImageData *src, Qt::ImageConversionFlags);
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qimage_converter_map[QImage::Format_RGB888][QImage::Format_RGB32] = convert_RGB888_to_RGB32_lasx;
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qimage_converter_map[QImage::Format_RGB888][QImage::Format_ARGB32] = convert_RGB888_to_RGB32_lasx;
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qimage_converter_map[QImage::Format_RGB888][QImage::Format_ARGB32_Premultiplied] = convert_RGB888_to_RGB32_lasx;
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qimage_converter_map[QImage::Format_BGR888][QImage::Format_RGBX8888] = convert_RGB888_to_RGB32_lasx;
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qimage_converter_map[QImage::Format_BGR888][QImage::Format_RGBA8888] = convert_RGB888_to_RGB32_lasx;
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qimage_converter_map[QImage::Format_BGR888][QImage::Format_RGBA8888_Premultiplied] = convert_RGB888_to_RGB32_lasx;
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}
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#endif
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#if defined(__ARM_NEON__)
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extern void convert_RGB888_to_RGB32_neon(QImageData *dest, const QImageData *src, Qt::ImageConversionFlags);
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qimage_converter_map[QImage::Format_RGB888][QImage::Format_RGB32] = convert_RGB888_to_RGB32_neon;
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112
src/gui/image/qimage_lasx.cpp
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112
src/gui/image/qimage_lasx.cpp
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@ -0,0 +1,112 @@
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// Copyright (C) 2024 Loongson Technology Corporation Limited.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#include <qimage.h>
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#include <private/qimage_p.h>
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#include <private/qsimd_p.h>
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#ifdef QT_COMPILER_SUPPORTS_LASX
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QT_BEGIN_NAMESPACE
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// Convert a scanline of RGB888 (src) to RGB32 (dst)
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// src must be at least len * 3 bytes
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// dst must be at least len * 4 bytes
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Q_GUI_EXPORT void QT_FASTCALL qt_convert_rgb888_to_rgb32_lasx(quint32 *dst, const uchar *src, int len)
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{
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int i = 0;
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// Prologue, align dst to 32 bytes.
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ALIGNMENT_PROLOGUE_32BYTES(dst, i, len) {
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dst[i] = qRgb(src[0], src[1], src[2]);
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src += 3;
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}
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// Mask 8 colors of the RGB888 vector
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const __m256i shuffleMask1 = (__m256i)(v32i8){2, 1, 0, 16, 5, 4, 3, 16, 8, 7, 6, 16, 11, 10, 9, 16,
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30, 29, 28, 16, 1, 0, 31, 16, 4, 3, 2, 16, 7, 6, 5, 16};
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// Mask 8 colors of a RGB888 vector with an offset of shuffleMask1
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const __m256i shuffleMask2 = (__m256i)(v32i8){10, 9, 8, 0, 13, 12, 11, 0, 16, 15, 14, 0, 19, 18, 17, 0,
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6, 5, 4, 0, 9, 8, 7, 0, 12, 11, 10, 0, 15, 14, 13, 0};
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const __m256i alphaMask = __lasx_xvreplgr2vr_w(0xff000000);
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const __m256i *inVectorPtr = (const __m256i *)src;
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__m256i *dstVectorPtr = (__m256i *)(dst + i);
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for (; i < (len - 31); i += 32) { // one iteration in the loop converts 32 pixels
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/*
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RGB888 has 10 pixels per vector, + 2 byte from the next pixel. The idea here is
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to load vectors of RGB888 and use palignr to select a vector out of two vectors.
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After 3 loads of RGB888 and 3 stores of RGB32, we have 8 pixels left in the last
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vector of RGB888, we can mask it directly to get a last store or RGB32. After that,
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the first next byte is a R, and we can loop for the next 32 pixels.
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The conversion itself is done with a byte permutation (xvshuf_b and xvpermi_q).
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*/
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__m256i firstSrcVector = __lasx_xvld(inVectorPtr, 0);
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__m256i rFirstSrcVector = __lasx_xvpermi_q(firstSrcVector, firstSrcVector, 0b00000001);
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__m256i outputVector = __lasx_xvshuf_b(rFirstSrcVector, firstSrcVector, shuffleMask1);
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__lasx_xvst(__lasx_xvor_v(outputVector, alphaMask), dstVectorPtr, 0);
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++inVectorPtr;
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++dstVectorPtr;
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// There are 8 unused bytes left in srcVector, we need to load the next 32 bytes
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// and load the next input with palignr
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__m256i secondSrcVector = __lasx_xvld(inVectorPtr, 0);
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__m256i srcVector = __lasx_xvpermi_q(secondSrcVector, firstSrcVector, 0b00100001);
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__m256i rSrcVector = __lasx_xvpermi_q(srcVector, srcVector, 0b00000001);
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outputVector = __lasx_xvshuf_b(rSrcVector, srcVector, shuffleMask2);
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__lasx_xvst(__lasx_xvor_v(outputVector, alphaMask), dstVectorPtr, 0);
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++inVectorPtr;
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++dstVectorPtr;
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// We now have 16 unused bytes left in firstSrcVector
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__m256i thirdSrcVector = __lasx_xvld(inVectorPtr, 0);
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srcVector = __lasx_xvpermi_q(thirdSrcVector, secondSrcVector, 0b00100001);
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rSrcVector = __lasx_xvpermi_q(srcVector, srcVector, 0b00000001);
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outputVector = __lasx_xvshuf_b(rSrcVector, srcVector, shuffleMask1);
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__lasx_xvst(__lasx_xvor_v(outputVector, alphaMask), dstVectorPtr, 0);
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++inVectorPtr;
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++dstVectorPtr;
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// There are now 24 unused bytes in firstSrcVector.
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// We can mask them directly, almost there.
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srcVector = thirdSrcVector;
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rSrcVector = __lasx_xvpermi_q(srcVector, srcVector, 0b00000001);
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outputVector = __lasx_xvshuf_b(rSrcVector, srcVector, shuffleMask2);
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__lasx_xvst(__lasx_xvor_v(outputVector, alphaMask), dstVectorPtr, 0);
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++dstVectorPtr;
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}
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src = (const uchar *)inVectorPtr;
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SIMD_EPILOGUE(i, len, 31) {
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dst[i] = qRgb(src[0], src[1], src[2]);
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src += 3;
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}
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}
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void convert_RGB888_to_RGB32_lasx(QImageData *dest, const QImageData *src, Qt::ImageConversionFlags)
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{
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Q_ASSERT(src->format == QImage::Format_RGB888 || src->format == QImage::Format_BGR888);
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if (src->format == QImage::Format_BGR888)
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Q_ASSERT(dest->format == QImage::Format_RGBX8888 || dest->format == QImage::Format_RGBA8888 || dest->format == QImage::Format_RGBA8888_Premultiplied);
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else
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Q_ASSERT(dest->format == QImage::Format_RGB32 || dest->format == QImage::Format_ARGB32 || dest->format == QImage::Format_ARGB32_Premultiplied);
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Q_ASSERT(src->width == dest->width);
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Q_ASSERT(src->height == dest->height);
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const uchar *src_data = (uchar *) src->data;
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quint32 *dest_data = (quint32 *) dest->data;
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for (int i = 0; i < src->height; ++i) {
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qt_convert_rgb888_to_rgb32_lasx(dest_data, src_data, src->width);
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src_data += src->bytes_per_line;
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dest_data = (quint32 *)((uchar*)dest_data + dest->bytes_per_line);
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}
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}
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QT_END_NAMESPACE
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#endif // QT_COMPILER_SUPPORTS_LASX
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@ -1,4 +1,4 @@
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// Copyright (C) 2016 The Qt Company Ltd.
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// Copyright (C) 2024 Loongson Technology Corporation Limited.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#include <qimage.h>
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@ -6987,6 +6987,73 @@ static void qInitDrawhelperFunctions()
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qStoreFromRGBA32F[QImage::Format_RGBA32FPx4] = storeRGBA32FFromRGBA32F_lsx;
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#endif // QT_CONFIG(raster_fp)
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}
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#if defined(QT_COMPILER_SUPPORTS_LASX)
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if (qCpuHasFeature(LASX)) {
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qt_memfill32 = qt_memfill32_lasx;
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qt_memfill64 = qt_memfill64_lasx;
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extern void qt_blend_rgb32_on_rgb32_lasx(uchar *destPixels, int dbpl,
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const uchar *srcPixels, int sbpl,
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int w, int h, int const_alpha);
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extern void qt_blend_argb32_on_argb32_lasx(uchar *destPixels, int dbpl,
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const uchar *srcPixels, int sbpl,
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int w, int h, int const_alpha);
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qBlendFunctions[QImage::Format_RGB32][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_lasx;
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qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_lasx;
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qBlendFunctions[QImage::Format_RGB32][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_lasx;
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qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_lasx;
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qBlendFunctions[QImage::Format_RGBX8888][QImage::Format_RGBX8888] = qt_blend_rgb32_on_rgb32_lasx;
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qBlendFunctions[QImage::Format_RGBA8888_Premultiplied][QImage::Format_RGBX8888] = qt_blend_rgb32_on_rgb32_lasx;
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qBlendFunctions[QImage::Format_RGBX8888][QImage::Format_RGBA8888_Premultiplied] = qt_blend_argb32_on_argb32_lasx;
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qBlendFunctions[QImage::Format_RGBA8888_Premultiplied][QImage::Format_RGBA8888_Premultiplied] = qt_blend_argb32_on_argb32_lasx;
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extern void QT_FASTCALL comp_func_Source_lasx(uint *destPixels, const uint *srcPixels, int length, uint const_alpha);
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extern void QT_FASTCALL comp_func_SourceOver_lasx(uint *destPixels, const uint *srcPixels, int length, uint const_alpha);
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extern void QT_FASTCALL comp_func_solid_SourceOver_lasx(uint *destPixels, int length, uint color, uint const_alpha);
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qt_functionForMode_C[QPainter::CompositionMode_Source] = comp_func_Source_lasx;
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qt_functionForMode_C[QPainter::CompositionMode_SourceOver] = comp_func_SourceOver_lasx;
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qt_functionForModeSolid_C[QPainter::CompositionMode_SourceOver] = comp_func_solid_SourceOver_lasx;
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#if QT_CONFIG(raster_64bit)
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extern void QT_FASTCALL comp_func_Source_rgb64_lasx(QRgba64 *destPixels, const QRgba64 *srcPixels, int length, uint const_alpha);
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extern void QT_FASTCALL comp_func_solid_SourceOver_rgb64_lasx(QRgba64 *destPixels, int length, QRgba64 color, uint const_alpha);
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qt_functionForMode64_C[QPainter::CompositionMode_Source] = comp_func_Source_rgb64_lasx;
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qt_functionForModeSolid64_C[QPainter::CompositionMode_SourceOver] = comp_func_solid_SourceOver_rgb64_lasx;
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#endif
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extern void QT_FASTCALL fetchTransformedBilinearARGB32PM_simple_scale_helper_lasx(uint *b, uint *end, const QTextureData &image,
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int &fx, int &fy, int fdx, int /*fdy*/);
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extern void QT_FASTCALL fetchTransformedBilinearARGB32PM_downscale_helper_lasx(uint *b, uint *end, const QTextureData &image,
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int &fx, int &fy, int fdx, int /*fdy*/);
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extern void QT_FASTCALL fetchTransformedBilinearARGB32PM_fast_rotate_helper_lasx(uint *b, uint *end, const QTextureData &image,
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int &fx, int &fy, int fdx, int fdy);
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bilinearFastTransformHelperARGB32PM[0][SimpleScaleTransform] = fetchTransformedBilinearARGB32PM_simple_scale_helper_lasx;
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bilinearFastTransformHelperARGB32PM[0][DownscaleTransform] = fetchTransformedBilinearARGB32PM_downscale_helper_lasx;
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bilinearFastTransformHelperARGB32PM[0][FastRotateTransform] = fetchTransformedBilinearARGB32PM_fast_rotate_helper_lasx;
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extern void QT_FASTCALL convertARGB32ToARGB32PM_lasx(uint *buffer, int count, const QList<QRgb> *);
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extern void QT_FASTCALL convertRGBA8888ToARGB32PM_lasx(uint *buffer, int count, const QList<QRgb> *);
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extern const uint *QT_FASTCALL fetchARGB32ToARGB32PM_lasx(uint *buffer, const uchar *src, int index, int count,
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const QList<QRgb> *, QDitherInfo *);
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extern const uint *QT_FASTCALL fetchRGBA8888ToARGB32PM_lasx(uint *buffer, const uchar *src, int index, int count,
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const QList<QRgb> *, QDitherInfo *);
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qPixelLayouts[QImage::Format_ARGB32].fetchToARGB32PM = fetchARGB32ToARGB32PM_lasx;
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qPixelLayouts[QImage::Format_ARGB32].convertToARGB32PM = convertARGB32ToARGB32PM_lasx;
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qPixelLayouts[QImage::Format_RGBA8888].fetchToARGB32PM = fetchRGBA8888ToARGB32PM_lasx;
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qPixelLayouts[QImage::Format_RGBA8888].convertToARGB32PM = convertRGBA8888ToARGB32PM_lasx;
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extern const QRgba64 * QT_FASTCALL convertARGB32ToRGBA64PM_lasx(QRgba64 *, const uint *, int, const QList<QRgb> *, QDitherInfo *);
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extern const QRgba64 * QT_FASTCALL convertRGBA8888ToRGBA64PM_lasx(QRgba64 *, const uint *, int count, const QList<QRgb> *, QDitherInfo *);
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extern const QRgba64 *QT_FASTCALL fetchARGB32ToRGBA64PM_lasx(QRgba64 *, const uchar *, int, int, const QList<QRgb> *, QDitherInfo *);
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extern const QRgba64 *QT_FASTCALL fetchRGBA8888ToRGBA64PM_lasx(QRgba64 *, const uchar *, int, int, const QList<QRgb> *, QDitherInfo *);
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qPixelLayouts[QImage::Format_ARGB32].convertToRGBA64PM = convertARGB32ToRGBA64PM_lasx;
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qPixelLayouts[QImage::Format_RGBX8888].convertToRGBA64PM = convertRGBA8888ToRGBA64PM_lasx;
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qPixelLayouts[QImage::Format_ARGB32].fetchToRGBA64PM = fetchARGB32ToRGBA64PM_lasx;
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qPixelLayouts[QImage::Format_RGBX8888].fetchToRGBA64PM = fetchRGBA8888ToRGBA64PM_lasx;
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}
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#endif //QT_COMPILER_SUPPORTS_LASX
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#endif //QT_COMPILER_SUPPORTS_LSX
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#if defined(__ARM_NEON__)
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src/gui/painting/qdrawhelper_lasx.cpp
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1368
src/gui/painting/qdrawhelper_lasx.cpp
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File diff suppressed because it is too large
Load Diff
@ -43,6 +43,11 @@ void qt_blend_rgb32_on_rgb32_lsx(uchar *destPixels, int dbpl,
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#endif // QT_COMPILER_SUPPORTS_LSX
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#ifdef QT_COMPILER_SUPPORTS_LASX
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void qt_memfill64_lasx(quint64 *dest, quint64 value, qsizetype count);
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void qt_memfill32_lasx(quint32 *dest, quint32 value, qsizetype count);
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#endif // QT_COMPILER_SUPPORTS_LASX
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QT_END_NAMESPACE
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#endif // QDRAWHELPER_LOONGARCH64_P_H
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