QMessageLogger: initialize QT_FATAL_xxx cooperatively between threads
The use of function-local static implied there was a guard variable to perform a thread-safe initialization (a critical section). We don't need that: we can just use a plain QBasicAtomicInt and cooperatively initialize, in parallel. This way, the QMessageLogger code does not need to check the status of the guard variable before every access to the atomic, which would be an atomic access before the atomic access. Change-Id: Iedfbe8e28ca5168dea43fffddf205d122c97f71c Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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@ -149,30 +149,54 @@ static int checked_var_value(const char *varname)
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return (ok && value >= 0) ? value : 1;
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return (ok && value >= 0) ? value : 1;
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}
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}
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static bool is_fatal_count_down(QAtomicInt &n)
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static bool isFatalCountDown(const char *varname, QBasicAtomicInt &n)
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{
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{
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// it's fatal if the current value is exactly 1,
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static const int Uninitialized = -1;
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// otherwise decrement if it's non-zero
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static const int NeverFatal = 0;
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static const int ImmediatelyFatal = 1;
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int v = n.loadRelaxed();
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int v = n.loadRelaxed();
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while (v > 1 && !n.testAndSetRelaxed(v, v - 1, v))
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if (v == Uninitialized) {
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qYieldCpu();
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// first, initialize from the environment
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return v == 1; // we exited the loop, so either v == 0 or CAS succeeded to set n from v to v-1
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const int env = checked_var_value(varname);
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if (env == NeverFatal) {
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// not fatal, now or in the future, so use a fast path
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n.storeRelaxed(NeverFatal);
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return false;
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} else if (env == ImmediatelyFatal) {
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return true;
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} else if (n.testAndSetRelaxed(Uninitialized, env - 1, v)) {
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return false; // not yet fatal
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} else {
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// some other thread initialized before we did
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}
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}
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}
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while (v > ImmediatelyFatal && !n.testAndSetRelaxed(v, v - 1, v))
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qYieldCpu();
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// We exited the loop, so either v already was ImmediatelyFatal or we
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// succeeded to set n from v to v-1.
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return v == ImmediatelyFatal;
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}
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Q_CONSTINIT static QBasicAtomicInt fatalCriticalsCount = { -1 };
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Q_CONSTINIT static QBasicAtomicInt fatalWarningsCount = { -1 };
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static bool isFatal(QtMsgType msgType)
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static bool isFatal(QtMsgType msgType)
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{
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{
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if (msgType == QtFatalMsg)
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switch (msgType){
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return true;
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case QtFatalMsg:
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return true; // always fatal
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if (msgType == QtCriticalMsg) {
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case QtCriticalMsg:
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static QAtomicInt fatalCriticals = checked_var_value("QT_FATAL_CRITICALS");
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return isFatalCountDown("QT_FATAL_CRITICALS", fatalCriticalsCount);
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return is_fatal_count_down(fatalCriticals);
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}
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if (msgType == QtWarningMsg || msgType == QtCriticalMsg) {
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case QtWarningMsg:
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static QAtomicInt fatalWarnings = checked_var_value("QT_FATAL_WARNINGS");
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return isFatalCountDown("QT_FATAL_WARNINGS", fatalWarningsCount);
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return is_fatal_count_down(fatalWarnings);
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case QtDebugMsg:
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case QtInfoMsg:
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break; // never fatal
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}
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}
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return false;
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return false;
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