#pragma once #include "SourceToolbar.hpp" class Ui_GameCaptureToolbar; class GameCaptureToolbar : public SourceToolbar { Q_OBJECT std::unique_ptr ui; void UpdateWindowVisibility(); public: GameCaptureToolbar(QWidget *parent, OBSSource source); ~GameCaptureToolbar(); public slots: void on_mode_currentIndexChanged(int idx); void on_window_currentIndexChanged(int idx); };