libobs-winrt: Add dispatcher queue API

Suspected necessary for WGC stability.
This commit is contained in:
jpark37 2020-05-21 00:23:14 -07:00
parent cb98f456eb
commit 49bc89f2b2
5 changed files with 136 additions and 32 deletions

View File

@ -7,10 +7,12 @@ add_definitions(-DLIBOBS_EXPORTS)
include_directories(${CMAKE_CURRENT_BINARY_DIR})
set(libobs-winrt_SOURCES
winrt-capture.cpp)
winrt-capture.cpp
winrt-dispatch.cpp)
set(libobs-winrt_HEADERS
winrt-capture.h)
winrt-capture.h
winrt-dispatch.h)
add_library(libobs-winrt MODULE
${libobs-winrt_SOURCES}
@ -25,10 +27,12 @@ target_precompile_headers(libobs-winrt
[["../libobs/util/windows/ComPtr.hpp"]]
<obs-module.h>
<d3d11.h>
<DispatcherQueue.h>
<dwmapi.h>
<Windows.Graphics.Capture.Interop.h>
<winrt/Windows.Foundation.Metadata.h>
<winrt/Windows.Graphics.Capture.h>)
<winrt/Windows.Graphics.Capture.h>
<winrt/Windows.System.h>)
target_link_libraries(libobs-winrt
libobs
Dwmapi

View File

@ -133,7 +133,6 @@ struct winrt_capture {
D3D11_BOX client_box;
bool client_box_available;
bool thread_changed;
bool active;
struct winrt_capture *next;
@ -276,7 +275,7 @@ struct winrt_capture {
}
};
struct winrt_capture *capture_list;
static struct winrt_capture *capture_list;
static void winrt_capture_device_loss_release(void *data)
{
@ -289,12 +288,32 @@ static void winrt_capture_device_loss_release(void *data)
capture->frame_pool = nullptr;
capture->context = nullptr;
capture->device = nullptr;
capture->item = nullptr;
}
static void winrt_capture_device_loss_rebuild(void *device_void, void *data)
{
winrt_capture *capture = static_cast<winrt_capture *>(data);
auto activation_factory = winrt::get_activation_factory<
winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
auto interop_factory =
activation_factory.as<IGraphicsCaptureItemInterop>();
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
try {
interop_factory->CreateForWindow(
capture->window,
winrt::guid_of<ABI::Windows::Graphics::Capture::
IGraphicsCaptureItem>(),
reinterpret_cast<void **>(winrt::put_abi(item)));
} catch (winrt::hresult_error &err) {
blog(LOG_ERROR, "CreateForWindow (0x%08X): %ls", err.to_abi(),
err.message().c_str());
} catch (...) {
blog(LOG_ERROR, "CreateForWindow (0x%08X)",
winrt::to_hresult());
}
ID3D11Device *const d3d_device = (ID3D11Device *)device_void;
ComPtr<IDXGIDevice> dxgi_device;
if (FAILED(d3d_device->QueryInterface(&dxgi_device)))
@ -316,7 +335,7 @@ static void winrt_capture_device_loss_rebuild(void *device_void, void *data)
DirectXPixelFormat::B8G8R8A8UIntNormalized,
2, capture->last_size);
const winrt::Windows::Graphics::Capture::GraphicsCaptureSession session =
frame_pool.CreateCaptureSession(capture->item);
frame_pool.CreateCaptureSession(item);
/* disable cursor capture if possible since ours performs better */
#ifdef NTDDI_WIN10_VB
@ -324,6 +343,7 @@ static void winrt_capture_device_loss_rebuild(void *device_void, void *data)
session.IsCursorCaptureEnabled(false);
#endif
capture->item = item;
capture->device = device;
d3d_device->GetImmediateContext(&capture->context);
capture->frame_pool = frame_pool;
@ -335,8 +355,6 @@ static void winrt_capture_device_loss_rebuild(void *device_void, void *data)
session.StartCapture();
}
thread_local bool initialized_tls;
extern "C" EXPORT struct winrt_capture *
winrt_capture_init(BOOL cursor, HWND window, BOOL client_area)
try {
@ -400,9 +418,6 @@ try {
session.IsCursorCaptureEnabled(false);
#endif
if (capture_list == nullptr)
initialized_tls = true;
struct winrt_capture *capture = new winrt_capture{};
capture->window = window;
capture->client_area = client_area;
@ -505,28 +520,8 @@ extern "C" EXPORT void winrt_capture_show_cursor(struct winrt_capture *capture,
extern "C" EXPORT void winrt_capture_render(struct winrt_capture *capture,
gs_effect_t *effect)
{
if (capture->texture_written) {
if (!initialized_tls) {
struct winrt_capture *current = capture_list;
while (current) {
current->thread_changed = true;
current = current->next;
}
initialized_tls = true;
}
if (capture->thread_changed) {
/* new graphics thread. treat like device loss. */
winrt_capture_device_loss_release(capture);
winrt_capture_device_loss_rebuild(gs_get_device_obj(),
capture);
capture->thread_changed = false;
}
if (capture->texture_written)
draw_texture(capture, effect);
}
}
extern "C" EXPORT uint32_t
@ -540,3 +535,22 @@ winrt_capture_height(const struct winrt_capture *capture)
{
return capture ? capture->texture_height : 0;
}
extern "C" EXPORT void winrt_capture_thread_start()
{
struct winrt_capture *capture = capture_list;
void *const device = gs_get_device_obj();
while (capture) {
winrt_capture_device_loss_rebuild(device, capture);
capture = capture->next;
}
}
extern "C" EXPORT void winrt_capture_thread_stop()
{
struct winrt_capture *capture = capture_list;
while (capture) {
winrt_capture_device_loss_release(capture);
capture = capture->next;
}
}

View File

@ -23,6 +23,9 @@ EXPORT void winrt_capture_render(struct winrt_capture *capture,
EXPORT uint32_t winrt_capture_width(const struct winrt_capture *capture);
EXPORT uint32_t winrt_capture_height(const struct winrt_capture *capture);
EXPORT void winrt_capture_thread_start();
EXPORT void winrt_capture_thread_stop();
#ifdef __cplusplus
}
#endif

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@ -0,0 +1,64 @@
extern "C" EXPORT void winrt_initialize()
{
winrt::init_apartment(winrt::apartment_type::single_threaded);
}
extern "C" EXPORT void winrt_uninitialize()
{
winrt::uninit_apartment();
}
static winrt::Windows::System::DispatcherQueueController
CreateDispatcherQueueController()
{
DispatcherQueueOptions options{sizeof(DispatcherQueueOptions),
DQTYPE_THREAD_CURRENT, DQTAT_COM_STA};
winrt::Windows::System::DispatcherQueueController controller{nullptr};
winrt::check_hresult(CreateDispatcherQueueController(
options,
reinterpret_cast<
ABI::Windows::System::IDispatcherQueueController **>(
winrt::put_abi(controller))));
return controller;
}
struct winrt_disaptcher {
winrt::Windows::System::DispatcherQueueController controller{nullptr};
};
extern "C" EXPORT struct winrt_disaptcher *winrt_dispatcher_init()
{
struct winrt_disaptcher *dispatcher = NULL;
try {
if (winrt::Windows::Foundation::Metadata::ApiInformation::
IsApiContractPresent(
L"Windows.Foundation.UniversalApiContract",
5)) {
winrt::Windows::System::DispatcherQueueController
controller = CreateDispatcherQueueController();
dispatcher = new struct winrt_disaptcher;
dispatcher->controller = std::move(controller);
}
} catch (const winrt::hresult_error &err) {
blog(LOG_ERROR, "winrt_dispatcher_init (0x%08X): %ls",
err.to_abi(), err.message().c_str());
} catch (...) {
blog(LOG_ERROR, "winrt_dispatcher_init (0x%08X)",
winrt::to_hresult());
}
return dispatcher;
}
extern "C" EXPORT void
winrt_dispatcher_free(struct winrt_disaptcher *dispatcher)
try {
delete dispatcher;
} catch (const winrt::hresult_error &err) {
blog(LOG_ERROR, "winrt_dispatcher_free (0x%08X): %ls", err.to_abi(),
err.message().c_str());
} catch (...) {
blog(LOG_ERROR, "winrt_dispatcher_free (0x%08X)", winrt::to_hresult());
}

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@ -0,0 +1,19 @@
#pragma once
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <obs-module.h>
#ifdef __cplusplus
extern "C" {
#endif
EXPORT void winrt_initialize();
EXPORT void winrt_uninitialize();
EXPORT struct winrt_disaptcher *winrt_dispatcher_init();
EXPORT void winrt_dispatcher_free(struct winrt_disaptcher *dispatcher);
#ifdef __cplusplus
}
#endif