timers: optimize callback call: bind -> arrow

ES6 arrow functions are much more efficient than `.bind()` functions.

PR-URL: https://github.com/nodejs/node/pull/4038
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
This commit is contained in:
Andrei Sedoi 2015-11-26 15:55:05 +00:00 committed by Jeremiah Senkpiel
parent 8eb153d00b
commit fbcd687c08

View File

@ -193,21 +193,21 @@ exports.setTimeout = function(callback, after) {
case 2:
break;
case 3:
ontimeout = callback.bind(timer, arguments[2]);
ontimeout = () => callback.call(timer, arguments[2]);
break;
case 4:
ontimeout = callback.bind(timer, arguments[2], arguments[3]);
ontimeout = () => callback.call(timer, arguments[2], arguments[3]);
break;
case 5:
ontimeout =
callback.bind(timer, arguments[2], arguments[3], arguments[4]);
() => callback.call(timer, arguments[2], arguments[3], arguments[4]);
break;
// slow case
default:
var args = new Array(length - 2);
for (var i = 2; i < length; i++)
args[i - 2] = arguments[i];
ontimeout = callback.apply.bind(callback, timer, args);
ontimeout = () => callback.apply(timer, args);
break;
}
timer._onTimeout = ontimeout;
@ -248,20 +248,20 @@ exports.setInterval = function(callback, repeat) {
case 2:
break;
case 3:
ontimeout = callback.bind(timer, arguments[2]);
ontimeout = () => callback.call(timer, arguments[2]);
break;
case 4:
ontimeout = callback.bind(timer, arguments[2], arguments[3]);
ontimeout = () => callback.call(timer, arguments[2], arguments[3]);
break;
case 5:
ontimeout =
callback.bind(timer, arguments[2], arguments[3], arguments[4]);
() => callback.call(timer, arguments[2], arguments[3], arguments[4]);
break;
default:
var args = new Array(length - 2);
for (var i = 2; i < length; i += 1)
args[i - 2] = arguments[i];
ontimeout = callback.apply.bind(callback, timer, args);
ontimeout = () => callback.apply(timer, args);
break;
}
timer._onTimeout = wrapper;
@ -273,7 +273,7 @@ exports.setInterval = function(callback, repeat) {
return timer;
function wrapper() {
timer._repeat.call(this);
timer._repeat();
// Timer might be closed - no point in restarting it
if (!timer._repeat)