inspector: add inspector.waitForDebugger()
This method blocks current node process until a client sends Runtime.runifWaitingForDebugger. It can be useful when we need to report inspector.url() before waiting for connection: ``` inspector.open(0, undefined, false); fs.writeFileSync(someFileName, inspector.url()); inspector.waitForDebugger(); ``` PR-URL: https://github.com/nodejs/node/pull/28453 Reviewed-By: Eugene Ostroukhov <eostroukhov@google.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Rich Trott <rtrott@gmail.com>
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@ -1188,6 +1188,11 @@ after the session had already closed.
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An error occurred while issuing a command via the `inspector` module.
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<a id="ERR_INSPECTOR_NOT_ACTIVE"></a>
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### ERR_INSPECTOR_NOT_ACTIVE
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The `inspector` is not active when `inspector.waitForDebugger()` is called.
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<a id="ERR_INSPECTOR_NOT_AVAILABLE"></a>
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### ERR_INSPECTOR_NOT_AVAILABLE
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@ -52,6 +52,16 @@ parameter usage.
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Return the URL of the active inspector, or `undefined` if there is none.
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## inspector.waitForDebugger()
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<!-- YAML
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added: REPLACEME
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-->
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Blocks until a client (existing or connected later) has sent
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`Runtime.runIfWaitingForDebugger` command.
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An exception will be thrown if there is no active inspector.
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## Class: inspector.Session
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The `inspector.Session` is used for dispatching messages to the V8 inspector
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@ -8,6 +8,7 @@ const {
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ERR_INSPECTOR_COMMAND,
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ERR_INSPECTOR_NOT_AVAILABLE,
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ERR_INSPECTOR_NOT_CONNECTED,
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ERR_INSPECTOR_NOT_ACTIVE,
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ERR_INVALID_ARG_TYPE,
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ERR_INVALID_CALLBACK
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} = require('internal/errors').codes;
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@ -19,7 +20,12 @@ if (!hasInspector)
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const EventEmitter = require('events');
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const { validateString } = require('internal/validators');
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const util = require('util');
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const { Connection, open, url } = internalBinding('inspector');
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const {
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Connection,
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open,
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url,
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waitForDebugger
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} = internalBinding('inspector');
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const connectionSymbol = Symbol('connectionProperty');
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const messageCallbacksSymbol = Symbol('messageCallbacks');
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@ -105,10 +111,22 @@ class Session extends EventEmitter {
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}
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}
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function inspectorOpen(port, host, wait) {
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open(port, host);
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if (wait)
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waitForDebugger();
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}
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function inspectorWaitForDebugger() {
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if (!waitForDebugger())
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throw new ERR_INSPECTOR_NOT_ACTIVE();
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}
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module.exports = {
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open: (port, host, wait) => open(port, host, !!wait),
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open: inspectorOpen,
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close: process._debugEnd,
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url: url,
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waitForDebugger: inspectorWaitForDebugger,
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// This is dynamically added during bootstrap,
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// where the console from the VM is still available
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console: require('internal/util/inspector').consoleFromVM,
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@ -887,6 +887,7 @@ E('ERR_INPUT_TYPE_NOT_ALLOWED', '--input-type can only be used with string ' +
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E('ERR_INSPECTOR_ALREADY_CONNECTED', '%s is already connected', Error);
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E('ERR_INSPECTOR_CLOSED', 'Session was closed', Error);
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E('ERR_INSPECTOR_COMMAND', 'Inspector error %d: %s', Error);
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E('ERR_INSPECTOR_NOT_ACTIVE', 'Inspector is not active', Error);
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E('ERR_INSPECTOR_NOT_AVAILABLE', 'Inspector is not available', Error);
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E('ERR_INSPECTOR_NOT_CONNECTED', 'Session is not connected', Error);
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E('ERR_INTERNAL_ASSERTION', (message) => {
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@ -237,7 +237,6 @@ void IsEnabled(const FunctionCallbackInfo<Value>& args) {
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void Open(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Agent* agent = env->inspector_agent();
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bool wait_for_connect = false;
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if (args.Length() > 0 && args[0]->IsUint32()) {
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uint32_t port = args[0].As<Uint32>()->Value();
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@ -249,12 +248,15 @@ void Open(const FunctionCallbackInfo<Value>& args) {
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agent->host_port()->set_host(*host);
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}
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if (args.Length() > 2 && args[2]->IsBoolean()) {
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wait_for_connect = args[2]->BooleanValue(args.GetIsolate());
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}
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agent->StartIoThread();
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if (wait_for_connect)
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}
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void WaitForDebugger(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Agent* agent = env->inspector_agent();
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if (agent->IsActive())
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agent->WaitForConnect();
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args.GetReturnValue().Set(agent->IsActive());
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}
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void Url(const FunctionCallbackInfo<Value>& args) {
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@ -285,6 +287,7 @@ void Initialize(Local<Object> target, Local<Value> unused,
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env->SetMethod(target, "callAndPauseOnStart", CallAndPauseOnStart);
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env->SetMethod(target, "open", Open);
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env->SetMethodNoSideEffect(target, "url", Url);
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env->SetMethod(target, "waitForDebugger", WaitForDebugger);
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env->SetMethod(target, "asyncTaskScheduled", AsyncTaskScheduledWrapper);
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env->SetMethod(target, "asyncTaskCanceled",
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63
test/parallel/test-inspector-wait-for-connection.js
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63
test/parallel/test-inspector-wait-for-connection.js
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@ -0,0 +1,63 @@
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// Flags: --expose-internals
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'use strict';
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const common = require('../common');
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common.skipIfInspectorDisabled();
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const assert = require('assert');
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const { NodeInstance } = require('../common/inspector-helper.js');
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async function runTests() {
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const child = new NodeInstance(['-e', `(${main.toString()})()`], '', '');
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const session = await child.connectInspectorSession();
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await session.send({ method: 'Runtime.enable' });
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// Check that there is only one console message received.
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await session.waitForConsoleOutput('log', 'before wait for debugger');
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assert.ok(!session.unprocessedNotifications()
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.some((n) => n.method === 'Runtime.consoleAPICalled'));
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// Check that inspector.url() is available between inspector.open() and
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// inspector.waitForDebugger()
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const { result: { value } } = await session.send({
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method: 'Runtime.evaluate',
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params: {
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expression: 'process._ws',
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includeCommandLineAPI: true
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}
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});
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assert.ok(value.startsWith('ws://'));
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session.send({ method: 'Runtime.runIfWaitingForDebugger' });
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// Check that messages after first and before second waitForDebugger are
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// received
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await session.waitForConsoleOutput('log', 'after wait for debugger');
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await session.waitForConsoleOutput('log', 'before second wait for debugger');
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assert.ok(!session.unprocessedNotifications()
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.some((n) => n.method === 'Runtime.consoleAPICalled'));
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const secondSession = await child.connectInspectorSession();
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// Check that inspector.waitForDebugger can be resumed from another session
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secondSession.send({ method: 'Runtime.runIfWaitingForDebugger' });
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await session.waitForConsoleOutput('log', 'after second wait for debugger');
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assert.ok(!session.unprocessedNotifications()
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.some((n) => n.method === 'Runtime.consoleAPICalled'));
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secondSession.disconnect();
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session.disconnect();
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function main(prefix) {
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const inspector = require('inspector');
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inspector.open(0, undefined, false);
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process._ws = inspector.url();
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console.log('before wait for debugger');
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inspector.waitForDebugger();
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console.log('after wait for debugger');
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console.log('before second wait for debugger');
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inspector.waitForDebugger();
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console.log('after second wait for debugger');
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}
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// Check that inspector.waitForDebugger throws if there is no active
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// inspector
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const re = /^Error \[ERR_INSPECTOR_NOT_ACTIVE\]: Inspector is not active$/;
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assert.throws(() => require('inspector').waitForDebugger(), re);
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}
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runTests();
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